Passion project - Boars in Rome: a painterly, post-rock, parkour platformer!
https://store.steampowered.com/app/3676250/Boars_in_Rome/?utm_source=bsky
I do design, dev, and anything else that needs doing 🐗
#indiedev #gamedev #indiegames
#indiedev #gamedev #indiegames
Made it so you can wallrun and wallclimb on moving objects!! Also running and jumping off them feels nicer.
#indiedev #indiegames #parkour
Made it so you can wallrun and wallclimb on moving objects!! Also running and jumping off them feels nicer.
#indiedev #indiegames #parkour
And I would love to make a level about sliding up and down hills in the park. Tiny Wings style.
#indiedev #gamedev
And I would love to make a level about sliding up and down hills in the park. Tiny Wings style.
#indiedev #gamedev
Fortunately the movement didn't change *too* much
Still a lotta temp stuff in here but I'm happy with how it turned out.
#indiedev #gamedev #indiegames
Fortunately the movement didn't change *too* much
Still a lotta temp stuff in here but I'm happy with how it turned out.
#indiedev #gamedev #indiegames
(made it so you can swing on angled bars now, but if you disable the angle limit it is kinda whacky)
#indiedev #indiegames #parkour
(made it so you can swing on angled bars now, but if you disable the angle limit it is kinda whacky)
#indiedev #indiegames #parkour
(added a side dash, air coil, landing and rolling, + a shitty version of the 1st game's speed line cylinder)
Plus temporary red guy character got a fashion upgrade!! 😎
#indiedev #indiegames #parkour
(added a side dash, air coil, landing and rolling, + a shitty version of the 1st game's speed line cylinder)
Plus temporary red guy character got a fashion upgrade!! 😎
#indiedev #indiegames #parkour
So I tried spawning them in sequence, still with some randomness. It's ok, but I'm not the huuugest fan yet.
#indiedev #indiegames #parkour
So I tried spawning them in sequence, still with some randomness. It's ok, but I'm not the huuugest fan yet.
#indiedev #indiegames #parkour
#indiedev #gamedev #screenshotsaturday #parkour
#indiedev #gamedev #screenshotsaturday #parkour
Feel free to show your own artisinal balls. I'd love to look at them.
#indiedev #gamedev #techart #wipwednesdaybutitsnotwednesday
Feel free to show your own artisinal balls. I'd love to look at them.
#indiedev #gamedev #techart #wipwednesdaybutitsnotwednesday
What frustrated me in Mirrors Edge was that you could only jump off a bar straight ahead, I'm trying to give finer control to the player without making things too difficult.
Still lotsa work to do tho.
#indiedev #gamedev #screenshotsaturday #parkour
What frustrated me in Mirrors Edge was that you could only jump off a bar straight ahead, I'm trying to give finer control to the player without making things too difficult.
Still lotsa work to do tho.
#indiedev #gamedev #screenshotsaturday #parkour
It triggers after you've been playing 'cool' enough and do a big jump.
#indiedev #gamedev #parkour #postrock
(P.S. You'll need sound for this one)
It triggers after you've been playing 'cool' enough and do a big jump.
#indiedev #gamedev #parkour #postrock
(P.S. You'll need sound for this one)
We made a simple system to control whether the camera follows the head bone during landing animations, in most situations we'd rather have more control over the camera shakes!
#indiedev #gamedev #parkour
Next I'd like to add some landing rolls/slaps. Aerial rolls/flips too, if I can figure out how to do it without making ppl puke.
#gamedev #parkour #indiedev #screenshotsaturday
Next I'd like to add some landing rolls/slaps. Aerial rolls/flips too, if I can figure out how to do it without making ppl puke.
#gamedev #parkour #indiedev #screenshotsaturday
#screenshotsaturday #gamedev #indiegames #parkour
#screenshotsaturday #gamedev #indiegames #parkour
I would also like to make more vault variations that you can perform based on mouse movement and vault height.
#indiedev #gamedev #indiegames #parkour
I would also like to make more vault variations that you can perform based on mouse movement and vault height.
#indiedev #gamedev #indiegames #parkour
An old version, but I hope to share the new one with gamefeel, sounds and animations soon :D
#wipwednesday #gamedev #indiegames #indiedev
An old version, but I hope to share the new one with gamefeel, sounds and animations soon :D
#wipwednesday #gamedev #indiegames #indiedev
@rinkejohannes.bsky.social made dynamic parkour music and I'm fucking around with a cube.
#gamedev #indiegames #dynamicmusic
@rinkejohannes.bsky.social made dynamic parkour music and I'm fucking around with a cube.
#gamedev #indiegames #dynamicmusic