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callumdeery.bsky.social
@callumdeery.bsky.social
Games researcher, larper, occasional pixel artist
Currently building Cellular City
A Godot person but not a Mac person, does Mac not have this option at the top of the scene tree to view noded etc labeled as remote?

(This is how game inspecting works on windows if I've understood what you're looking for)
September 7, 2025 at 3:21 PM
Day 6: fossil

A bit of a stretch with this one.
September 6, 2025 at 11:38 AM
Day 5: Bell

Definitely getting back into the swing of things now.

#swordtember #pixelart
September 5, 2025 at 3:19 PM
Day 4: Scaled

Back to the A + Up pallet, but this time using all 3 parts of it.
September 4, 2025 at 2:20 PM
Day 3: Automaton

I really hated the green in this palette so avoided using it. The way the Gameboy colors let it assign 1 of 3 4 colour pallets to 3 different object types (background, player, etc). So expect that from tomorrow!
September 3, 2025 at 11:15 AM
Day 2: Moss

Pretty happy with this one (and hopefully less crushed by compression)

#swordtember #pixelart
September 3, 2025 at 6:21 AM
It's swordtember again!

Day 1: Shell

I'm going for a bit of a gimmick this year and using one of the 4 colour Gameboy Color re-colour pallettes each day.

(I definitely didn't yesterday forget, Following @faithschaffer.bsky.social's prompt list)
#pixelart #swordtember2025
September 2, 2025 at 1:14 PM
[Train tasks update 1: Two new trains]

That's it, that's the update
July 20, 2025 at 8:52 AM
[Compost: Flowering deck builder]

The core of compost is simultaneous flower blooming turns, players playing all their cards into a veritable bouquet of flowers.

Why simultaneous though?

(1/3)
December 6, 2024 at 10:39 AM
Yesterday I accidentally started designing a deck builder about plants, so expect pixel art flowers and playtesting notes
December 1, 2024 at 12:23 PM
Best part of demoing @gamayo.bsky.social: the collection of cool Devs to follow and games to play

(I am so bad at Vextorial, but apparently pretty good at Wyrd Waters)
November 23, 2024 at 2:45 PM
Time to get setup!
November 21, 2024 at 1:19 PM
All packed to take Cellular City to @gamayo.bsky.social today at WX in Wakefield.

(No I don't have a better way to pack up my pc, yes I haven't put enough planning into this)
November 21, 2024 at 11:25 AM
This Thursday is Game Makers Yorkshire (GaMaYo) at WX in Wakefield, I'm going to be demoing Cellular City there!
(Along with 500(!) other Yorkshire game developers)
November 18, 2024 at 10:10 AM
Moving platforms means resposting old art. In this case a train parallax from a little SDL 2 project:

#pixelart #trains #gamedev
November 14, 2024 at 8:28 PM
I'm going to be demoing a new build of Cellular City on the 21st of November at Game Makers Yorkshire (GaMaYo) at WX in Wakefield!

(Along with a bunch of other cool game Devs)
October 27, 2024 at 11:35 AM
Jumping ship from the bird app, while Cellular City is still my main development project I've taken a short detour due to Swordtember which I'll share more details of shortly...
October 18, 2024 at 6:41 AM