Currently building Cellular City
1. Making Cellular City, a city builder puzzle game inspired by Sheffield:
cfdj.itch.io/cellular-city
2. Researching games monetisation and advertising disclosure (417 ads watched so far!)
3. *Secret project*
Dutch Digra success
Dutch Digra success
Day 1: Shell
I'm going for a bit of a gimmick this year and using one of the 4 colour Gameboy Color re-colour pallettes each day.
(I definitely didn't yesterday forget, Following @faithschaffer.bsky.social's prompt list)
#pixelart #swordtember2025
Day 1: Shell
I'm going for a bit of a gimmick this year and using one of the 4 colour Gameboy Color re-colour pallettes each day.
(I definitely didn't yesterday forget, Following @faithschaffer.bsky.social's prompt list)
#pixelart #swordtember2025
A little desktop toy inspired by co-working streams and games like Rusty's retirement.
cfdj.itch.io/train-tasks
A little desktop toy inspired by co-working streams and games like Rusty's retirement.
cfdj.itch.io/train-tasks
Like a custom sprite for each possible class holding a lantern at night, just in case the player character is dead.
Larger sprites just for the start of battles.
Extravagance, there's no other way to put it
Like a custom sprite for each possible class holding a lantern at night, just in case the player character is dead.
Larger sprites just for the start of battles.
Extravagance, there's no other way to put it
(Also follow GaMaYo generally as they organise good stuff)
(Also follow GaMaYo generally as they organise good stuff)
The core of compost is simultaneous flower blooming turns, players playing all their cards into a veritable bouquet of flowers.
Why simultaneous though?
(1/3)
The core of compost is simultaneous flower blooming turns, players playing all their cards into a veritable bouquet of flowers.
Why simultaneous though?
(1/3)
I used social media ad repositories to find that 93% of ads failed to disclose loot box presence: doi.org/10.1016/j.cl....
@twgerken.bsky.social of BBC News found 90.9% of games failed to comply: www.bbc.co.uk/news/article....
I used social media ad repositories to find that 93% of ads failed to disclose loot box presence: doi.org/10.1016/j.cl....
@twgerken.bsky.social of BBC News found 90.9% of games failed to comply: www.bbc.co.uk/news/article....
(I am so bad at Vextorial, but apparently pretty good at Wyrd Waters)
(I am so bad at Vextorial, but apparently pretty good at Wyrd Waters)
(No I don't have a better way to pack up my pc, yes I haven't put enough planning into this)
(No I don't have a better way to pack up my pc, yes I haven't put enough planning into this)
An isometric tactics game about hunting giant monsters I made for the first Access Reset game jam
(Needs some better tutorialising and the audio description isn't quite sufficient for it's accessibility goals)
cfdj.itch.io/monsters-of-...
An isometric tactics game about hunting giant monsters I made for the first Access Reset game jam
(Needs some better tutorialising and the audio description isn't quite sufficient for it's accessibility goals)
cfdj.itch.io/monsters-of-...
(Along with 500(!) other Yorkshire game developers)
(Along with 500(!) other Yorkshire game developers)
Checkout Thirty Swords: a desktop toy about forging swords
#swordtember2024
cfdj.itch.io/thirty-swords
Checkout Thirty Swords: a desktop toy about forging swords
#swordtember2024
cfdj.itch.io/thirty-swords
(So far some interesting research on how scent is being used to focus gamblers attention in casinos and earlier detection of harmful gambling!)
UK compliance? 10.5%; up from 7% 🤡
5 November 2024 at 11 PM GMT: youtu.be/_0oyvCdj4Wk
(So far some interesting research on how scent is being used to focus gamblers attention in casinos and earlier detection of harmful gambling!)
No rules, just 2 hours for 3-4 players to find out what happened aboard the Artemis 4.
cfdj.itch.io/return-of-th...
(Slowly adding links to stuff I've done to this profile)
No rules, just 2 hours for 3-4 players to find out what happened aboard the Artemis 4.
cfdj.itch.io/return-of-th...
(Slowly adding links to stuff I've done to this profile)
(Along with a bunch of other cool game Devs)
(Along with a bunch of other cool game Devs)
1. Making Cellular City, a city builder puzzle game inspired by Sheffield:
cfdj.itch.io/cellular-city
2. Researching games monetisation and advertising disclosure (417 ads watched so far!)
3. *Secret project*
1. Making Cellular City, a city builder puzzle game inspired by Sheffield:
cfdj.itch.io/cellular-city
2. Researching games monetisation and advertising disclosure (417 ads watched so far!)
3. *Secret project*