Brent Richard
brentrichardaudio.bsky.social
Brent Richard
@brentrichardaudio.bsky.social
tune up 🛠️

#sounddesign
September 15, 2025 at 6:48 PM
More swordplay. Practicing trying to hit a balance between exciting enough, but also clean. Very tricky with super resonant sounds like this. You want it to ring-a-ding-ding but hopefully without shearing your ears off.
September 9, 2025 at 10:22 PM
best of tha bunch 🍌
August 14, 2025 at 5:41 PM
little thing called sound design, ever heard of it???
August 14, 2025 at 5:25 PM
you got double jump!
August 11, 2025 at 6:51 PM
stylized thunder ⚡️
July 2, 2025 at 6:06 PM
one last dynamics pass on these explosions
July 1, 2025 at 7:37 PM
crusty-ass explosions courtesy of dual waveshapers.
July 1, 2025 at 6:20 PM
Quick parameter modulation in Reaper.

#sounddesign #gameaudio
June 13, 2025 at 3:57 PM
Quick Reaper workflow tip to make syncing audio and video a little easier. #sounddesign #gameaudio
June 8, 2025 at 7:18 PM
this is my favorite style of youtube video
June 4, 2025 at 10:47 PM
Muddy sounds, denoising, tilting, envelope shaping

#sounddesign
June 3, 2025 at 8:17 PM
A cool gating trick

#sounddesign
June 3, 2025 at 8:15 PM
Muddy sounds, envelopes, etc.

#sounddesign
June 3, 2025 at 8:14 PM
Muddy sounds, envelopes, etc.

#sounddesign
June 3, 2025 at 8:12 PM
I’m visited by a strange creature and we talk about muddy sounds.

#sounddesign
June 3, 2025 at 8:09 PM
Track FX, muddy sounds, and limiters. Talking about doing compression, limiting, and clipping on individual channels and how a limiter can re-introduce mud and a lack of clarity.

#sounddesign #gameaudio
June 3, 2025 at 6:27 PM
Envelope shaping for tighter, more defined sounds. Talking about how multiple sounds with smeary envelopes can really build up into muddiness.

#sounddesign #gameaudio
June 3, 2025 at 6:26 PM
Re-enveloping sounds after compression and FX. Getting tighter and more defined and intentional sounds through envelope shaping.

#sounddesign #gameaudio
June 3, 2025 at 6:25 PM
Envelopes and muddy sounds. Talking about how envelopes work, how you can make anything out of them, and how they can bring focus and clarity to sounds.

#sounddesign #gameaudio
June 3, 2025 at 6:22 PM
finished this track. spooky scary rainy
May 15, 2025 at 10:46 PM
quick jam 🐣
May 12, 2025 at 5:04 PM
new video in progress! this one’s all about transients. #sounddesign
May 6, 2025 at 9:32 PM