Brent Richard
brentrichardaudio.bsky.social
Brent Richard
@brentrichardaudio.bsky.social
i would quite sincerely shit my pants if we got a castlevania in the style of bloodborne/elden ring/etc

m.youtube.com/watch?v=eDbk...
Simon Belmont vs Dracula - Castlevania Elden Ring
YouTube video by JayTekken1
m.youtube.com
November 9, 2025 at 2:59 PM
the audio in dark souls remastered for switch is a sin against god. sounds like an mp3 from limewire
October 21, 2025 at 11:51 PM
why does google maps ask me if i wanna ALLOW PASTE. in what universe do i not want to allow a paste?? i have never copied and pasted something and been like, “im upset that they just let me paste it like that without asking first.”
October 6, 2025 at 2:19 PM
absolutely fuckin despicable boss
October 5, 2025 at 5:53 PM
boom liberry
October 5, 2025 at 4:33 AM
sonic the hedgehog compact disc
September 20, 2025 at 3:43 AM
nothing makes me wanna disable my adblocker less than these messages. in fact, these make me wanna install a second adblocker out of spite.
September 16, 2025 at 2:06 PM
tune up 🛠️

#sounddesign
September 15, 2025 at 6:48 PM
me every second of every day: “wow a’merica has finally reached its boiling point. it’s about to go down. surely, truly, THIS must be maximum threshold.”
September 11, 2025 at 5:11 PM
More swordplay. Practicing trying to hit a balance between exciting enough, but also clean. Very tricky with super resonant sounds like this. You want it to ring-a-ding-ding but hopefully without shearing your ears off.
September 9, 2025 at 10:22 PM
the thing i’m most mad at AI for is ruining em dashes.
August 31, 2025 at 2:07 PM
sonic the hedgehog is black imo. knuckles is black. skeeter from doug is black.
August 22, 2025 at 5:31 PM
daaaaaavidson is in the houuuse! 👹
August 18, 2025 at 4:17 AM
little thing called sound design, ever heard of it???
August 14, 2025 at 5:25 PM
you got double jump!
August 11, 2025 at 6:51 PM
every time i switch to reader mode to bypass all the cookie pop ups and ads and shit, i rub my hands together like a fly and go “hehehehehehh. real bad guy shit.”
August 8, 2025 at 8:53 PM
when i see a production video where they go, “next i’m going through this fairchild emulation with no compression at all—just running through it for the harmonic saturation” GIMME A BREAK.

if that thing is adding any harmonics at all, they’re down at like -95 dB and i guarantee you can’t hear
July 29, 2025 at 10:43 PM
i’m probably only like a quarter of the way through, but my main gripe with ori and the blind forest is that it’s heavy on these tight, celeste/meatboy-style platforming sections but it really doesn’t have the controls for it. it feels very loose, floaty, slippery, etc.
July 9, 2025 at 2:02 PM
stylized thunder ⚡️
July 2, 2025 at 6:06 PM
one last dynamics pass on these explosions
July 1, 2025 at 7:37 PM
crusty-ass explosions courtesy of dual waveshapers.
July 1, 2025 at 6:20 PM
I’ve been meditating on this a lot for the past few months, racking my brain trying to come up with a solution, and still haven’t come up with anything. It’s a long shot, but maybe someone on bluesky knows the answer:

What if sound designed YOU?
June 16, 2025 at 8:53 PM
Quick parameter modulation in Reaper.

#sounddesign #gameaudio
June 13, 2025 at 3:57 PM
Quick Reaper workflow tip to make syncing audio and video a little easier. #sounddesign #gameaudio
June 8, 2025 at 7:18 PM
this is my favorite style of youtube video
June 4, 2025 at 10:47 PM