Breathing Retro
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breathing-retro.bsky.social
Breathing Retro
@breathing-retro.bsky.social
Following technical retro gaming content, homebrew, modding/ROM hacking, reverse-engineering, ports/remasters, emulation development, FPGA & demoscene

You will not find other topics here!

❤️ reddit.com/r/retrogamedev/

❤️ reddit.com/r/emudev/
Lord of the Rings 90s CRPG engine reimplementation project

www.wonderland.cz/lotr/

#retrodev #lotr #opensource #reverseengineering #retrogaming
October 10, 2025 at 11:03 AM
October 8, 2025 at 4:53 PM
#FPGA replacement for NES APU 2a03 by andkorzh

forums.nesdev.org/viewtopic.ph...

#retrodev #emudev #nesdev
October 5, 2025 at 1:06 AM
Block falling game for #GameBoyAdvance, actually, with sand replacing the blocks

github.com/mxple/Sandtr...

#retrodev #retrogaming #gbdev #gbadev #gba #gameboy #homebrewgame
September 20, 2025 at 6:32 PM
September 19, 2025 at 4:15 PM
Want to play #GBA games on DSi? See GBARunner (hypervisor like Nintendont): emulation.gametechwiki.com/index.php/GBARunner3

Two tidbits:

- turn off center + mask for input lag lower than DS GBA mode
- full DS resolution support for coders (see Apotris homebrew), potential for #romhacking

#gbdev
September 11, 2025 at 1:38 AM
Interesting notice from #HydroThunder ( #Dreamcast version) page at

tcrf.net/Hydro_Thunde...

“Probably the largest amount of uncompiled source code ever found in a Dreamcast game”

#retrodev #modding #romhacking #reverseengineering #retrogaming #programming #gamedev
September 6, 2025 at 12:32 PM
September 4, 2025 at 3:31 PM
September 3, 2025 at 4:23 PM
At github.com/EXL/P2kDoom you can find a project to port #Doom to vintage #Motorola phones

#retrodev #retrogaming #homebrewgame #itrunsdoom
September 1, 2025 at 12:02 AM
At github.com/EXL/2048 you can find some interesting ports of the classic 2048 game

For example, for #SegaGenesis / #MegaDrive, #Cybiko, various mobile phones or... C-Pen pen scanner

#retrodev #gamedev #programming #retrogaming #homebrewgame
September 1, 2025 at 12:02 AM
Here's also a cool project to port Gravity Defied to C++ and #SDL

github.com/rgimad/gravi...

#retrodev #j2me #java #retrogaming
August 29, 2025 at 8:39 PM
And even an HTML5 re-implementation of an early game by Eric Chahi for #AmstradCPC -- Infernal Runner

You might also find this presentation about the game interesting "The Virtual Machine Architecture of Infernal Runner" (in German with English slides): media.ccc.de/v/vcfb20_-_1...
August 28, 2025 at 4:43 PM
Various adventure games re-implementations
August 28, 2025 at 4:43 PM
See also cinematic platformers re-implementation projects by cyxx: github.com/cyxx?tab=rep...

Which include Another World, Heart of Darkness, Flashback (and its sequel Fade to Black)

#reverseengineering
August 28, 2025 at 4:43 PM
August 25, 2025 at 4:28 PM
Great article on how Manic Mansion was ported to #SpectrumNEXT (use your favorite browser translation plug-in)

habr.com/articles/662...

#retrodev #zxspectrum #retrogaming #homebrewgame #retrocomputing
August 23, 2025 at 7:12 PM
PGGK Easy Crossplay (PGGKEC) -- "framework that enables multiplayer between different types of consoles for homebrew developers. It's still a WIP, but it can already be tested and is working on: Switch, 3DS, PSP, PSVita, Windows, Linux, and Unity"

Thread: gbatemp.net/threads/mult...
August 23, 2025 at 6:53 PM
Missile — early full screen 68k #Macintosh game by Robert Munafo (+source code)

mrob.com/pub/comp/mis...

#retrodev #retrocomputing #retrogaming
August 20, 2025 at 12:36 AM
Creating the longest possible Ski Jump in The Games: Winter Challenge

mrwint.github.io/winter/write...

#retrodev #msdos #reverseengineering #retrogaming #retrocomputing
August 15, 2025 at 5:31 PM
Curated list of awesome #Tandy Color Computer #retrodev resources, tools, docs and related projects

github.com/dougmasten/a...

#retrocomputing #homebrewgame
August 15, 2025 at 5:18 PM
I Implemented My Resume as a Playable #GameBoyAdvance Cartridge — a cool idea!

samuel.computer/blog/gba-res...

#gbdev #gbadev #gameboy #retrodev #arm #retrogaming #programming
August 14, 2025 at 7:29 PM
#SpectrumNEXT Dev -- a group for both developers on the Next, and for those who wish to develop on the Next

www.facebook.com/groups/Spect...

#retrodev #homebrewgame #retrocomputing #zxspectrum #programming
August 12, 2025 at 5:43 PM
FortRise v5.0 — new major release of #modding framework for #TowerFall #indiegame

github.com/FortRise/For...

Create new game modes, archers, arrows, or even more. Discuss the projects on the Discord server linked on GitHub

#indiegamedev #gamedev
August 9, 2025 at 7:24 PM
#OpenSource port of classic #J2ME game Gravity Defied to #Android (there is also iOS version on App Store)

gdtr.net/handbook/

See also this article to learn how the game works under the hood: habr.com/en/articles/...

#retrodev #reverseengineering #retrogaming #java #decompilation
August 8, 2025 at 11:54 PM