brambleworks
brambleworks.bsky.social
brambleworks
@brambleworks.bsky.social
Pinned
Here's my first released game :) It's about naming birds. You can play it in just a few minutes!
brambleworks.itch.io/sweet-birds-...
#gamedev
having fun prototyping a roguelike with portals and other kinds of weird topology... more to come soon, hopefully
using #raylib and #odinlang
#gamedev
November 4, 2024 at 9:37 PM
Reposted by brambleworks
I'm John Thyer! I've been making games and sharing them online for free since 2013: farawaytimes.itch.io

I wrote "How To Make Good Small Games" in 2023: farawaytimes.blogspot.com/2023/02/how-...

I organized the chain game anthology Gardens of Vextro in 2022: vextro.itch.io/gardens-of-v...
October 30, 2024 at 7:15 PM
Here's my first released game :) It's about naming birds. You can play it in just a few minutes!
brambleworks.itch.io/sweet-birds-...
#gamedev
November 4, 2024 at 8:50 PM
Reposted by brambleworks
Thinking about God's Clowns again. This is one of the funniest things I've ever read
October 30, 2024 at 2:30 AM
Reposted by brambleworks
If you're a creator who:

- Takes long break periods
- Creates very slowly
- Has another full time job or engagement
- Struggles with productivity
- Is inconsistent

I'm sorry to tell you...

give up you are worthless
October 25, 2024 at 6:39 PM
Apparently, other people's likes on here aren't visible, but they're technically public and can be viewed with a third party tool? Weird
October 25, 2024 at 6:27 PM
Reposted by brambleworks
I made a pixel art upscaling/rotation algorithm called cleanEdge! It makes rotating pixel art as clean as possible

torcado.com/cleanEdge

I made a tool for it too! drop your sprites in and get some nice rotated or upscaled versions :)
October 24, 2024 at 8:20 PM
The Posting Begins Again
October 25, 2024 at 6:06 PM