Matviy
bonecleaver.bsky.social
Matviy
@bonecleaver.bsky.social
Aspiring 3D artist/game developer. 🇺🇦 Military. Maker of questionable decisions.
Wife got me an XP-Pen 13.3 gen 2 for my birthday! Can't wait to dive into some courses I got for handpainting textures!
December 20, 2025 at 8:34 AM
Modelled a Makarov PB over the last few days. This one was a real struggle for me honestly. Just need to model the magazine now and it will be ready for me to throw into RizomUV and then texture.
December 19, 2025 at 12:53 PM
Finished sharpening up the edges on the wheel. Up next is the wheel nuts. I haven't had as much time to work on this as I'd like because my day job (army) has been fucking rough recently. That's going to continue for at least another few weeks most likely.
November 8, 2025 at 9:57 PM
Finally got back to this and got started in the wheels. Blender 4.5 was bugged with extrusions under certain conditions, but 4.5.4 fixed it. Also real life got in the way and I took some time to (poorly) participate in a render jam.
November 2, 2025 at 7:26 PM
More progress on the car project. Non-destructive modelling makes my head hurt.
October 19, 2025 at 5:46 PM
More progress on the body.
October 15, 2025 at 9:56 PM
Here's how that hard surface course is going so far...
October 13, 2025 at 5:34 PM
Oh hey. I finished modelling the shotgun. Trigger, bolt carrier, bolt release, and the barrel are all separate parts for animation (long recoil action)!
October 9, 2025 at 8:06 PM
Well uh, that went surprisingly quickly. I may actually finish this thing tomorrow...
October 8, 2025 at 9:17 PM
Already started on a new project. I feel like I actually learned a lot modelling the Gepard.
October 8, 2025 at 8:04 PM
Finished modelling the Gepard SMG. 2657 tris for everything including the mag and the bullets. Done with it for now until I get my hands on Substance Painter.
October 8, 2025 at 11:52 AM
Getting closer...
October 7, 2025 at 11:02 AM
Here's some light retopology gore.
October 6, 2025 at 7:47 PM
Getting closer...
October 6, 2025 at 6:35 PM
Handguard and bolt carrier done. All I have left is the dustcover, mag, and then it's time for retopo...
October 6, 2025 at 9:25 AM
And I did the barrel assembly. I think I'm going to tackle the handguard next.
October 5, 2025 at 9:06 PM
Started work on a new project.
October 5, 2025 at 6:48 PM
Redid the texture and then Blender lost it so I had to redo the model too. Ended up keeping it a lot simpler because it's a pack of cigs for a retro game.
October 2, 2025 at 5:48 PM
Modelled some Soviet-era cigs. Texture is going to get thrown into Aseprite (when the army pays me and I can afford it), and crunched down to like 128x256 and assigned a more limited color palette.
October 1, 2025 at 10:59 PM
Finished modelling/texturing the Spitfire for my @gamedevtv.bsky.social course. I'm probably going to hold off on the animation/rigging/sculpting stuff for now because I really want to focus on improving my modelling and texturing skills.
September 30, 2025 at 9:11 PM
New project is already in progress.
September 28, 2025 at 8:50 PM
September 27, 2025 at 7:38 PM
Finished the low poly dino project from my @gamedevtv.bsky.social course.
September 27, 2025 at 4:10 PM
Managed to find some time to work on my low poly dino project today.
September 25, 2025 at 8:54 PM
Got sidetracked by my real job for a couple of days, but I've started texture painting!
September 17, 2025 at 6:20 PM