Uke
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bobgod.bsky.social
Uke
@bobgod.bsky.social
That’s EXACTLY what I just thought!
August 12, 2025 at 8:53 AM
Reposted by Uke
And finally --

29. There are no rules for designing games. A lot of what is considered "good" design is taste & conditioning; making "bad" design decisions on purpose irritates that, but is often more interesting, more personal, more memorable, more likely to push the form forward.
November 26, 2024 at 12:03 AM
Paranoia Agent
February 15, 2025 at 10:01 PM
Es nützt ja nix
October 1, 2023 at 1:40 PM
Oder einen Sandwichtoaster.
September 17, 2023 at 11:10 AM
Amazing
September 10, 2023 at 8:51 AM