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blurbusters.com
Blur Busters
@blurbusters.com
The Temporal Company: Everything Better Than 60Hz™
Time dimension on displays: Hz-GtG-MPRT-blurs-motion-lag-VRR-framerate-GSYNC-FreeSync-tearing-frametime-24p-48p-120Hz-240Hz-360Hz-480Hz-1000Hz...
Display researcher. Creator of TestUFO.com Motion Tests.
Launchpad Countdown Hold at T-2 Days
STATUS: We discovered some bugs 🐞 that required ~2 extra days for the UFO to beam up. 🛸 We don't want a warp core breach in the UFO. 🛸
UFO: Exception Error (browser compatibility crash) + Settings glitches + fixes undergoing validation
November 5, 2025 at 9:45 PM
And here's the iPhone 14 Plus .mov video, proving handwave pursuits can be as good as rails (sometimes) thanks to optical stabilization and no rail vibrations. Cherrypicking 1000-frame brute video for the win!
November 3, 2025 at 8:47 PM
I captured a 480Hz OLED with a mere handwave iPhone 14 Plus, as perfectly as a rail. I used video recording (brute burstshoot) and screengrabbed the best:
November 3, 2025 at 8:47 PM
Can build automatic rail (Arduino + modified/hacked 3D printer rail + ultralight camera to move camera fast+precise).
No cheap off-the-shelf automated rails, so build your own. Note, sometimes handwave phone outperforms cheap rails (shaky tripods), see:
forums.blurbusters.com/viewtopic.ph...
New Easy Free Pursuit Camera: Smartphone. No rail needed. - Blur Busters Forums
forums.blurbusters.com
November 3, 2025 at 8:45 PM
Update: TestUFO version 3 launches in T-2 Days!
CREATORS: 📷 improved motion-blur pursuit camera test 📷 used by over 500 content creators 📷 professional camera rail option 📷 easy smartphone hand-wave option 📷 more shutter speed options 📷
November 3, 2025 at 3:51 AM
Tick Tock, Launching in T-3 Days:
TestUFO 3.0 Webapp Launch Countdown T-3 Days!
<Feature Broadcast> 📺 webgl support and shadertoy support 📺 CRT electron beam simulator 📺 software based motion blur reduction demo 📺 realtime mode 📺 slomo mode 📺 reduce sample & hold blur 📺 open source display sim shaders 📺
November 2, 2025 at 12:36 AM
TestUFO Mothership Alert: 3.0 Launch in T-4 Days
/Incoming Subspace Transmission/
📡 new native resolution test pattern 📡 custom pixel scaling 📡 smooth & pixelated 📡 1:1 native resolution 📡 optional override of browser zoom & system dpi 📡 nearest neighbour pixelated mode 📡
October 31, 2025 at 7:38 PM
UFO telemetry sneak peak:
TestUFO 3.0 website now mobile friendly with responsive web design✨ works on all droids, apples, fruits, PADDs & all compatible interstellar spaceship communicators✨was a desktop monitor test website, now tests most screens in this galaxy 🛸
October 30, 2025 at 10:16 PM
That's the simple TL;DR. However, a 50%:50% BFI only reduces blur by 50%. You can do 25%:75% BFI where 1/4th of frametime is visible. That reduces motion blur by 75%. Motion blur reduction will be proportional to visible:black. See testufo.com/blackframes to compare multiple kinds of BFI.
TestUFO: Black Frame Insertion Demo
TestUFO: Black Frame Insertion Demo
testufo.com
September 12, 2025 at 1:57 AM
You could simulate a 45Hz impulsed display at 90Hz, but that would be very flickery. It won’t help 60fps content, so you’d need 45fps content. Better to have a >2:1 ratio, but minimum would be 2:1 to be really useful.
August 31, 2025 at 2:53 AM
The handheld has a HTML viewer that accesses Nintendo's site and interfaces. That HTML viewer is complete enough to run TestUFO. Some people hacked it to point to a different site, through various things like changing DNS settings to load a different "home page" of your own preferred HTTP address
June 26, 2025 at 6:04 AM
You'd be surprised what old machines that TestUFO 1.0 at old.testufo.com runs on. Even Internet Explorer in Windows XP!
June 26, 2025 at 3:39 AM
Try the old TestUFO 1.0 site, old.testufo.com

Version 1.0 TestUFO works in Internet Explorer and old browsers.
Blur Busters TestUFO Motion Tests. Benchmark for monitors & displays.
Blur Busters UFO Motion Tests with ghosting test, 30fps vs 60fps vs 120hz vs 144hz vs 240hz, PWM test, motion blur test, judder test, benchmarks, and more.
old.testufo.com
June 26, 2025 at 3:24 AM
Mike (Retrotink) and Bob (RetroRGB) now has access to the private beta test of TestUFO CRT Simulator -- much more user friendly than Shadertoy with automatic Hz config.
June 8, 2025 at 1:18 AM
Yes, slipped to June, but...

- TestUFO gained WebGL support and I just got CRT electron beam simulator working on a beta TestUFO server, with a number of improvements. I will announce it this month.

- I'm continuing to work on this project now, after a number of client obligations!

Keep tuned.
June 7, 2025 at 2:16 AM