Bloodhound Studios
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bloodhoundstudios.bsky.social
Bloodhound Studios
@bloodhoundstudios.bsky.social
We are an indie games studio making a Souls-like game called Battle On Slime Island.

https://bloodhound-studios.itch.io/battle-on-slime-island
https://discord.gg/cTQUf5vS6j
Hello Everyone, it's @witherskeletonking.itch.io, and the shop and parrying are now in the game. Everything may look bad right now, but I plan on polishing up everything once it's all in the game. See you all in a few weeks or so.

#gamestudio #gamedev #soulslike #indiegame
October 1, 2025 at 1:33 AM
Hello Everyone, It's @witherskeletonking.itch.io, and here's an update on the game. Most of the features are back in, with some new ones, along with an enemy AI redesign and controller support. Have a good morning; we'll post again soon.

#gamestudio #gamedev #soulslike #indiegame
September 17, 2025 at 12:25 PM
April 1, 2025 at 1:27 AM
March 31, 2025 at 2:25 AM
March 30, 2025 at 2:33 AM
March 29, 2025 at 12:58 AM
March 28, 2025 at 1:27 AM
March 26, 2025 at 7:16 PM
March 25, 2025 at 9:22 PM
March 24, 2025 at 10:29 PM
Hello Everyone, it's @fightwither.bsky.social and this is the first look at our Inventory System. It's still very early in development so don't mind the placeholder sprites and lack of a style.

We've also been remaking the AI, so stay tuned for when that's shown off.

#godotengine #gamedev
March 24, 2025 at 7:04 PM
Hello Everyone, it's @fightwither.bsky.social and "Healing Flasks" have been added to BOSI. We're hoping to get a demo out in a few months, but it all depends on how long the Boss takes to remake and how many bugs come with it.

#godotengine #gamedev
March 17, 2025 at 4:05 PM
Here's a look at the "Get Gel" animation
March 16, 2025 at 2:15 PM
Hello Everyone, It's @fightwither.bsky.social and here's a new look at the UI. I'll post a video under this post to showcase more.

#godotengine #gamedev
March 16, 2025 at 2:14 PM
Here's a look on the "Get Gel" animation.
March 16, 2025 at 2:02 PM
Hello Everyone, it's @fightwither.bsky.social and We've completely redone the main menu for our game BOSI! Any feedback will be very much appreciated. More updates soon!

#godotengine #gamedev
March 14, 2025 at 4:33 PM
Hello Everyone, It's @fightwither.bsky.social and parrying has now been implemented into BOSI. Right now it kills the enemies instantly, but I'm thinking on making it do half health so it's not too powerful.

#godotengine #gamedev
March 10, 2025 at 12:43 AM
Hello everyone, it's @fightwither.bsky.social. We are still working on the Boss AI, but while you wait for that to be shown here's the logo for BOSI.

Note: This logo is not final and may change in the future.

#godotengine #gamedev
November 22, 2024 at 8:26 PM
Hey guys, It's Neon over at Bloodhound Studios. I'm excited to share that we have added a few new features to our game.
We've added:
- A Heavy Attack (Still WIP, demonstrated at the end of the video)
- Loot chests which can be interacted with or shot to be opened

#godotengine #gamedev
November 17, 2024 at 12:06 AM
This is Level One, aka the tutorial Level of BOSI with temporary voice-acting. Also, the 5 things on the screen going top to bottom are the Health Bar, the Dash Bar, the Overheat Bar, Gel (The Souls of this game), and the Ammo. I'll go more in-depth with them in later posts.

#godotengine #gamedev
November 15, 2024 at 12:46 AM
This is a bit of an old post but this is a test for the Life Gun, which is your weapon throughout the entire game, and the enemy AI which is still not 100% finalized.

#godotengine #gamedev
November 14, 2024 at 11:37 PM