Bloodhound Studios
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bloodhoundstudios.bsky.social
Bloodhound Studios
@bloodhoundstudios.bsky.social
We are an indie games studio making a Souls-like game called Battle On Slime Island.

https://bloodhound-studios.itch.io/battle-on-slime-island
https://discord.gg/cTQUf5vS6j
Hello Everyone, it's @witherskeletonking.itch.io, and the shop and parrying are now in the game. Everything may look bad right now, but I plan on polishing up everything once it's all in the game. See you all in a few weeks or so.

#gamestudio #gamedev #soulslike #indiegame
October 1, 2025 at 1:33 AM
Hello Everyone, It's @witherskeletonking.itch.io, and here's an update on the game. Most of the features are back in, with some new ones, along with an enemy AI redesign and controller support. Have a good morning; we'll post again soon.

#gamestudio #gamedev #soulslike #indiegame
September 17, 2025 at 12:25 PM
Hello everyone, it's @witherskeletonking.itch.io, and I have some "sad-ish" news. After 9 months of fighting my game's code and ignoring how bad it is, I've decided to restart work on the game. We'll be back posting more about the new version of BOSI soon.

#gamestudio #gamedev #soulslike #indiegame
September 10, 2025 at 1:30 PM
Hello Everyone, it's @witherskeletonking.itch.io, and Battle On Slime Island has now reached 1 year since development started. With that, you'll now be able to play 4 of the oldest builds on itch.

#gamestudio #gamedev #soulslike #indiegame

bloodhound-studios.itch.io/battle-on-sl...
Battle On Slime Island by Bloodhound Studios
Available for Windows
bloodhound-studios.itch.io
July 21, 2025 at 4:00 PM
Hello Everyone, It's @witherskeletonking.itch.io, and we're one step closer to the full demo of Battle On Slime Island, along with brand new Main Menu music.

#gamestudio #gamedev #soulslike #indiegame

bloodhound-studios.itch.io/battle-on-sl...
youtu.be/aizrTnpxGGI?...
Battle On Slime Island by Bloodhound Studios
Available for Windows
bloodhound-studios.itch.io
July 6, 2025 at 3:41 AM
Hello Everyone, it's @fightwither.bsky.social, and the Battle On Slime Island itch page is now up! We hope you enjoy the "pre-demo", and make sure to join the discord for updates to BOSI.

bloodhound-studios.itch.io/battle-on-sl...

discord.gg/BpjBrUnc

#gamestudio #gamedev #soulslike #indiegame
Battle On Slime Island by Bloodhound Studios
bloodhound-studios.itch.io
April 11, 2025 at 12:30 AM
Hello Everyone, it's @fightwither.bsky.social. Sorry for the lack of posts, we've been working hard on BOSI and are now ready for playtesting the demo. Please be aware that not everything is implemented yet, if you wanna try BOSI please join our discord.

#gamestudio #gamedev #soulslike #indiegame
April 10, 2025 at 7:19 PM
April 1, 2025 at 1:27 AM
March 31, 2025 at 2:25 AM
March 30, 2025 at 2:33 AM
March 29, 2025 at 12:58 AM
March 28, 2025 at 1:27 AM
March 26, 2025 at 7:16 PM
March 25, 2025 at 9:22 PM
March 24, 2025 at 10:29 PM
Hello Everyone, it's @fightwither.bsky.social and this is the first look at our Inventory System. It's still very early in development so don't mind the placeholder sprites and lack of a style.

We've also been remaking the AI, so stay tuned for when that's shown off.

#godotengine #gamedev
March 24, 2025 at 7:04 PM
Hello Everyone, it's @fightwither.bsky.social and "Healing Flasks" have been added to BOSI. We're hoping to get a demo out in a few months, but it all depends on how long the Boss takes to remake and how many bugs come with it.

#godotengine #gamedev
March 17, 2025 at 4:05 PM
Hello Everyone, It's @fightwither.bsky.social and here's a new look at the UI. I'll post a video under this post to showcase more.

#godotengine #gamedev
March 16, 2025 at 2:14 PM
Reposted by Bloodhound Studios
Here's what the new lighting looks like in BOSI, it was shown briefly in the latest post from @bloodhoundstudios.bsky.social
March 14, 2025 at 7:14 PM
Hello Everyone, it's @fightwither.bsky.social and We've completely redone the main menu for our game BOSI! Any feedback will be very much appreciated. More updates soon!

#godotengine #gamedev
March 14, 2025 at 4:33 PM
Hello Everyone, It's @fightwither.bsky.social and parrying has now been implemented into BOSI. Right now it kills the enemies instantly, but I'm thinking on making it do half health so it's not too powerful.

#godotengine #gamedev
March 10, 2025 at 12:43 AM
Hello everyone, it's Wither. sorry for the 3 month hiatus, I've been overworking myself so I had to take a break, but I'm happy to announce that work on BOSI is back and I plan on posting again.

I have to recode a lot of the systems, so don't expect too frequent of posts

#godotengine #gamedev
March 7, 2025 at 3:04 PM
Hello everyone, it's @fightwither.bsky.social. We are still working on the Boss AI, but while you wait for that to be shown here's the logo for BOSI.

Note: This logo is not final and may change in the future.

#godotengine #gamedev
November 22, 2024 at 8:26 PM
Hello Everyone, it's @fightwither.bsky.social. Sorry for not posting, We've been working on Boss AI so it's been taking a bit to finish. But in the meantime here's the Boss Theme for The Test Subject, the first boss in Battle On Slime Island

youtu.be/YnR3kiDKI1w?...

#godotengine #gamedev
Battle On Slime Island - The Test Subject Theme
YouTube video by Bloodhound Studios
youtu.be
November 19, 2024 at 8:01 PM
Hey guys, It's Neon over at Bloodhound Studios. I'm excited to share that we have added a few new features to our game.
We've added:
- A Heavy Attack (Still WIP, demonstrated at the end of the video)
- Loot chests which can be interacted with or shot to be opened

#godotengine #gamedev
November 17, 2024 at 12:06 AM