Parable Games
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blenderfan.bsky.social
Parable Games
@blenderfan.bsky.social
Mad Gamedev (Lvl. 31)

HP: 45🏋️‍♂️
MP: 5☕️

Skills:
Geometry Algos: 55
Shaders: 40
Marketing: 7

Current Game: Dreamwhale IV
Current Tool: Gimme GPU Navigation
Linktree: https://linktr.ee/blenderfan
Battle transition inspired by the classic #legendofdragoon 🤩

And yes, this game has many references to these old-school games, since they are the best IMO 😁

I am in making a tutorial on how to achieve this effect with compute shaders, which will be ready soon

#unity2d #indiedev #indiegame
January 6, 2025 at 11:32 PM
Caves and map transitions 🔥🔥

Its finally getting there - next major step:
⚔ Battle System ⚔

This is going to take a while to plan and make, but its going to be awesome, you'll see 😉

#indiegame #indiedev #pixelrpg #unity
January 2, 2025 at 10:44 PM
Continued working on the menus!

#indiedev #unity2d #pixelrpg #retrorpg
December 20, 2024 at 10:48 PM
Finished the implementation of chests and started to create a basic inventory system 💰

Right now, the whole map is not very structured - the next step is therefore to structure the code, make a template and a second map to try it out!

#retrorpg #pixelrpg #unity2d #indiedev
October 19, 2024 at 3:47 PM
Exchanged the entire color palette with something more reasonable 😂

I am color blind, so I never noticed that the game was kind of green - now I am using the palette somebody else made for that reason 😁

Also started to work on the character menu 🔥

#retrorpg #pixelrpg #gamedev #indiegamedev
September 16, 2024 at 10:19 PM