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blenderfan.bsky.social
Parable Games
@blenderfan.bsky.social
Mad Gamedev (Lvl. 31)

HP: 45🏋️‍♂️
MP: 5☕️

Skills:
Geometry Algos: 55
Shaders: 40
Marketing: 7

Current Game: Dreamwhale IV
Current Tool: Gimme GPU Navigation
Linktree: https://linktr.ee/blenderfan
🔥Finally another Tutorial (after a long break)!🔥

Did you ever want to know how old PS1 games created interesting transitions between scenes⚔️?

In this video, we are going to use compute shaders to create similar framebuffer effects in #Unity!

youtu.be/kp7Xq5hdyUo

#gamedev #indiedev #tutorial
Framebuffer Effects - Advanced Gamedev
YouTube video by Parable Games
youtu.be
June 10, 2025 at 7:59 AM
Battle transition inspired by the classic #legendofdragoon 🤩

And yes, this game has many references to these old-school games, since they are the best IMO 😁

I am in making a tutorial on how to achieve this effect with compute shaders, which will be ready soon

#unity2d #indiedev #indiegame
January 6, 2025 at 11:32 PM
Caves and map transitions 🔥🔥

Its finally getting there - next major step:
⚔ Battle System ⚔

This is going to take a while to plan and make, but its going to be awesome, you'll see 😉

#indiegame #indiedev #pixelrpg #unity
January 2, 2025 at 10:44 PM
Continued working on the menus!

#indiedev #unity2d #pixelrpg #retrorpg
December 20, 2024 at 10:48 PM
Finished the implementation of chests and started to create a basic inventory system 💰

Right now, the whole map is not very structured - the next step is therefore to structure the code, make a template and a second map to try it out!

#retrorpg #pixelrpg #unity2d #indiedev
October 19, 2024 at 3:47 PM
Exchanged the entire color palette with something more reasonable 😂

I am color blind, so I never noticed that the game was kind of green - now I am using the palette somebody else made for that reason 😁

Also started to work on the character menu 🔥

#retrorpg #pixelrpg #gamedev #indiegamedev
September 16, 2024 at 10:19 PM
Added a first enemy to DWIV - a black scorpion 🔥

#gamedev #indiedev #unity
August 31, 2024 at 10:14 PM
🔥 Gimme GPU Geometry released 🔥

If you want to squeeze every last bit of performance out of your games - this compute shader library is for you ⏰

You can find it here on the Unity Asset Store - have a look:
assetstore.unity.com/packages/slu...

#unity #unityassetstore #shader #gamedev
Gimme GPU Geometry | Utilities Tools | Unity Asset Store
Use the Gimme GPU Geometry from Mario Binder on your next project. Find this utility tool & more on the Unity Asset Store.
assetstore.unity.com
May 14, 2024 at 7:37 PM
Alright, new platform 🔥
Do you know where I can find #indiegamedeveloper?
Are hashtags even used here?
Confused...

Anyway, working on a game called Dreamwhale IV, a pixel RPG. So if you like those, consider following 👍
April 20, 2024 at 12:52 PM