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bernould.bsky.social
bernould
@bernould.bsky.social
Trying to be an artisan
Making Ploppin' on https://bernould.itch.io
🛞 Finally got out of some meanders to bring the carriage out of it's blocking mesh form. Can't wait to put a fresh new texture on that bad-boy (?!) #gamedev #gameart
January 20, 2026 at 11:45 PM
I finally have the opportunity to put my hands back onto a bit of gamedev.
For this restart, I'm glad to present you the shiny model of the windmill 🌬️✨ #gamedev #gameart
December 16, 2025 at 10:20 PM
I've been quite busy the past few months -and few more to come 😅- with some real life projects. I can't wait to come back on Ploppin'
October 20, 2025 at 4:14 AM
🚧⛏️ Modeling of the mine entrance completed ! #gameart #gamedev
May 19, 2025 at 10:30 PM
🏜️ Made some progress on the environment props. With a proper specular, it gives a lot more depth to the place (and you should see it in motion too!) 🌵 #gamedev #gameart #madewithunity
May 5, 2025 at 1:01 AM
So, I tried googling my game itch page and...
April 24, 2025 at 2:59 AM
🎨 Might not look much from the previous screenshots, here is the rock towers with their final textures. I managed to have the grainy-shiny feel of sand but it is hard to show on screenshots 🌵 #gamedev #gameart
April 5, 2025 at 10:34 PM
👷 All decor towers have been chiselled. Took me a while to get in the groove of it. Next step will be to properly work on the textures (those are recycled temps ♻️) #gamedev #gameart
March 16, 2025 at 2:06 AM
⛏️ Progress on the environment and mood for the desert level. Here is a screenshot showing in progress mesh carving -texture is still a big wip- for the main tower. #gamedev #gameart
February 24, 2025 at 9:15 PM
🏜️ Finally having some time to get back into the project. Started working on the color mood and feel for the Desert level 🎨 #gamedev
February 14, 2025 at 3:58 AM
🤠Howdy. I need your help to try out my new Desert level and share your opinion. I'm curious to see what you can create with this item set 👀
bernould.itch.io/ploppin
#gamedev #playtest
December 20, 2024 at 3:51 PM
📸🌵 A new build of Ploppin' is available! In this update you can try the new Desert level. 🚧It is only a blockout for the moment to test the item set and see what scenes people can create with it. So please don't be shy, I'd be curious to see the scenes you've created 🙂 #gamedev
November 21, 2024 at 3:52 AM
🏜️ The blocking of the Desert Mine ha been quite insightful. I'm finishing cleaning up some -very- rough edges to be able to share a build very soon ⛏️👷 #gamedev
November 13, 2024 at 3:06 AM
🍳 Today I explored blocking out new details to the desert world. I think I've got a breakthrough for the whole set of "ploppables", things are clicking together ! #gamedev
November 3, 2024 at 1:00 AM
🤠Howdy! I've started the block-out of a new environment. As you can see, it will be desert-mine-westerny themed 🌵🏜️ #gamedev #gameart
October 30, 2024 at 1:24 AM
Hi, Bluesky.
Meet my game! 🏕️🌳
October 22, 2024 at 2:24 AM
👨‍🏫 I've started working on implementing a tutorial to teach the basic controls of the game. I tried to keep it the as simple as possible so players can move on faster. I'm eager to see how players will react to it 🤞👨‍🎓
#gamedev #art #ux
March 4, 2024 at 3:28 AM
Now that the big visual pass is done, I can focus back on fun little features. Introducing the zoom ! 🔭
#gamedev #gameart
February 8, 2024 at 2:41 AM