Bean
beanalby.bsky.social
Bean
@beanalby.bsky.social
Terrible Programmer. Into videogames, boardgames, & pinball. Developer for Handelabra Games. Humming the bassline. Apprendre le français. He/him.
An advantage of multiple monitors: oh, I'm working with a bug with powers adding Strife? Let me just pull up EVERY SINGLE THING in the digital game that adds Strife, and leave it off to the side for me to skim while thinking through some code changes 😊
October 13, 2025 at 4:46 PM
sometimes debugging tools are a good piece of software,
sometimes debugging tools are just help visualizing things.
September 15, 2025 at 3:35 PM
Celebrating my 19th anniversary with @tinamat.bsky.social with our daily walk along the Euclid bike trail, sushi at Pacific East, and a movie at home 🥰
September 2, 2025 at 12:29 AM
Or rather, this is what debugging at runtime looked like:
September 1, 2025 at 10:15 PM
Like, the art of troubleshooting in a world before attaching debuggers...
September 1, 2025 at 10:11 PM
NGL, Team Cherry has been living the dream I strive for - enough success to simply be able to work freely.
August 21, 2025 at 3:04 PM
I was ecstatic to see that "Joey's Mega Man Corner" still exists, and the text of the latest update, combined with its date, is absolutely perfect.
kinless.com/megaman/

Also small shoutout to modern browsers STILL supporting the old magic words like s, s, s for color, etc.
August 9, 2025 at 1:42 PM
Literally just got back from picking some up. Undisputed best of all time right here.
August 3, 2025 at 1:37 AM
Some of these CAPTCHAs have given me an existential crisis.

Ceci n'est pas un vélo.
August 1, 2025 at 12:29 PM
Just watched a bit, and they have their own transformations, they're just not shown in the opening. All the characters have their original designs, in addition to transformed forms, Super Sentai-style
May 24, 2025 at 2:55 PM
This shared office space makes it hard to get work done when coworkers insist on using the same desk as me
May 21, 2025 at 1:00 PM
Hell Yeah
May 16, 2025 at 12:22 PM
Digital Spirit Island is unaffected, from the discord:
April 18, 2025 at 4:11 AM
Always satisfying after merging a feature branch to wipe out all the gawd awful false starts 🛠 plenty of lessons learned along the way
February 21, 2025 at 5:08 PM
Going back and forth on whether to call a new parameter `includePotentialElements` or `includePossibleElements`, decide to look them up in a dictionary to help differentiate as a tiebreaker... 😭
February 18, 2025 at 9:22 PM
FuturLab, the team behind Powerwash Simulator, are on it at least!
February 12, 2025 at 5:10 PM
Another cool thing:

Optical Character Recognition (OCR) makes magazine images searchable. But OCR software is designed for "high contrast, black on white" text (e.g. NOT gaming magazines)

So they developed their own OCR that handles this kind of nonsense

I've worked with OCR, and THIS IS AMAZING
January 30, 2025 at 7:18 PM
Spitting image of ours, Nef & Nyxie!
January 9, 2025 at 2:03 PM
Finally got Valentine's Trial 3 combo in #skullgirls after banging my head against it most of the day. Managing Parasoul's height throughout the juggling kept giving me problems
December 9, 2024 at 4:32 AM
He's escalated his attack, with BELLY RUBS. I'm powerless! 😭
December 9, 2024 at 2:33 AM
I'M SITTTIN HERE, TRYING TO PRACTICE MY COMBOS, AND NEF'S ALL "Look at my fuzzy butt, you know you wanna rub it" 😠
December 9, 2024 at 1:58 AM
What an appropriate following post
December 8, 2024 at 3:24 PM
Curry Beef Hot Pot from Pacific East Coventry, perfect way to shake off the winter chill 🌨️
December 1, 2024 at 10:01 PM
"Grapple Dog: Cosmic Canines" is just as much of a joy to play as the first one. Lots of neat mechanics added have added just enough variety, doesn't overstay its welcome, a perfect little gem.
November 21, 2024 at 3:52 AM
24 hours left in our Sentinels of the Multiverse 2 crowdfunding campaign! We're 92% of the way to the Enhanced Campaign Mode stretch goal, I'm really excited for some of the Ideas™ we've got cooking in there :D
sentinelsdigital.com/2
November 15, 2024 at 5:20 PM