Badger Atack
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badgertracks.bsky.social
Badger Atack
@badgertracks.bsky.social
Lead Concept Artist & Art Director
Making worlds you want to explore in films & games
w: badgertracks.net
Wrk: Star Wars, Battlefield, Dune, Guardians of the Galaxy, Elite, ETC.
Walks/Cycles if possible
Chilterns, UK
No GenAi
https://linktr.ee/badgertracks
Beautiful! I love all your stuff!
November 12, 2025 at 10:02 PM
Thanks Sheng for all these new thoughts I possibly didn't need. Lovely designs!
November 11, 2025 at 6:49 PM
You can paint anything Dan! Particularly enjoyed seeing your process on this one, thank you so much for sharing that and your refs.
November 4, 2025 at 5:33 PM
Such a lovely piece April!! Mark making, composition, pallette etc all lovely.
November 2, 2025 at 10:28 AM
It's a tuning fork! For channeling all sorts of things including thunder.
October 23, 2025 at 2:46 PM
Such a cool team, and lovely work Thom!

Levy is about over here - @vyleart.bsky.social
October 22, 2025 at 7:00 PM
So I believe the mirrors at the sunward end are so you can simulate a day night cycle more effectively, good for plants with photoperiodism, and probably our mental health.

In the original O'neils the mirror-gap system would have made it more difficult.

I miss painting space habitats all day.
October 21, 2025 at 10:52 AM
Your colours and mark making are so appealing Dan. Also the effect of halation here is yummy.
October 20, 2025 at 6:36 AM
Nooo, look after yourself lovely!
October 20, 2025 at 6:30 AM
Hey! I'm in the UK and we don't have access to bsky DMs, sorry!
October 20, 2025 at 6:27 AM
Ah, that's very high praise, thank you 💛
October 20, 2025 at 6:27 AM
Just wants to dig, dig & chat.
October 20, 2025 at 6:26 AM
Thank you, I think with a bit of time anyone can draw like this, or probably better!
October 20, 2025 at 6:25 AM
Yess, I find working within the constraints of a character sheet can really help define a visual theme.

Though it's nicer to come with a character who feels strong enough they could be applied to any mechanics/class.
October 18, 2025 at 12:06 PM
Thank you!
October 18, 2025 at 12:05 PM
Thanks!
October 18, 2025 at 12:04 PM
It's not that I hate this, it's that in the process of doing it I think some areas are worth changing to improve the design.

They aren't mistakes as much as part of the process.

Possibly through not thumbnailing this one first.
October 18, 2025 at 12:04 PM
👀 We are around...

Our head of rendering isn't on socials so you might have to bounce around people to find an answer.

bsky.app/profile/ribp... might be your next best bet.
bsky.app
October 18, 2025 at 8:27 AM