b_enDev
banner
b-endev.bsky.social
b_enDev
@b-endev.bsky.social
I am dev and stuff sometimes

Working on a real-time 90s pre-rendered styled game
Finished the stepped animation player so I can play back any animation at any frame rate I want(not the speed of the animation, the actual frame rate it updates)

You cannot tell me this shit isnt cool I love this
#gamedev #90s
September 19, 2025 at 9:39 AM
Working again, heres the locomotion system ~80% done (I think)

Had to turn off the JPG shader for now cause its kinda broken
#gamedev #vintageCGI #godot
September 11, 2025 at 10:46 AM
Heres an older video with a feel that I like more than the one above. Very excited to start using my Alias kit for this. Also feel like I have a lot more experience with Godot now and I know more now what I want this game to be so Im excited to be working on it again
April 6, 2025 at 4:29 AM
This is a prototype I made a year ago, but stopped working on. I recently started working on it again from scratch but still wanted to show this old vid. Everything here is rendered in realtime - meant to look like pre-rendered 90s point and click
#GodotEngine #retrocgi #gamedev
April 6, 2025 at 4:29 AM
Reached the point today with my WIP Alias kit for Godot that Im happy to show it off! Recreated both materials and lights from Alias Poweranimator

I love 90s cgi

#godot #gamedev #retrocgi
April 1, 2025 at 11:17 AM
Heres godots light range algorithm as a light node in Blender! Very useful for creating a scene in blender and having it look exactly like how it would in Godot. One of the many beauties of Godot being open source, can directly get the algorithm from source no guessing required
#godot #blender
April 1, 2025 at 9:02 AM
An updated version with Eevee support
March 31, 2025 at 6:54 AM
Alias Poweranimator shaders I made for blender cycles.
Fully reverse-engineered the original shaders so I could make my shaders as accurate as possible

#retrocgi #blender
March 31, 2025 at 6:54 AM