Updates on long term project: Exploration driven gritty dark fantasy with elemental combat.
Took a bit to refactor the custom setup to use #godot AnimationTree... On the surface the only new thing is blended animations. So I needed some eye candy as reward.
#screenshotsaturday #indiedev #solodev
Took a bit to refactor the custom setup to use #godot AnimationTree... On the surface the only new thing is blended animations. So I needed some eye candy as reward.
#screenshotsaturday #indiedev #solodev
The hit state, like Stun or Flyback, gets determined from stats of attack object and enemy.
Also some spicy sparks for visual hit feedback ✨
#gamedev #indiedev #godot #screenshotsaturday
The hit state, like Stun or Flyback, gets determined from stats of attack object and enemy.
Also some spicy sparks for visual hit feedback ✨
#gamedev #indiedev #godot #screenshotsaturday
Currently fiddling around to set up a decent elemental combat system. Combos - Check 🧑🔧
#indiedev #gamedev #madewithgodot
Currently fiddling around to set up a decent elemental combat system. Combos - Check 🧑🔧
#indiedev #gamedev #madewithgodot