Alexander
banner
aurumalex.bsky.social
Alexander
@aurumalex.bsky.social
Yet another wannabe video essayist. However, not completely talentless.

Channel: youtube.com/@AurumAlex64
Check out my work early: patreon.com/AurumAlex
I need people to know I'm not exaggerating when I say Wizard101 is my favorite thing ever. They're cooking something absolutely goofy with this video game
November 13, 2025 at 10:38 PM
A lot of it comes down to how underdeveloped the school setting is, frankly. It barely seems to augment the stories the game is telling, and in Penny's case, reveals some pretty glaring gaps (it would be nice to actually *see* a bullying problem at the academy firsthand, for instance).
November 13, 2025 at 1:43 AM
S/V was pretty fun overall (especially the DLCs imo), but I think the game just has a pretty weak thematic backbone that makes the whole thing feel kind of disjointed and uninteresting. I'd struggle to tell you what S/V is really "about" in any sense.

So in that regard, I definitely prefer ZA.
November 13, 2025 at 1:43 AM
Well, I was thinking of Mario Wonder, TOTK, Echoes of Wisdom, Scarlet/Violet, now ZA

I don't have a Switch 2, but I did play a demo of MKW and Bananza and felt I got more or less what I needed to know😅

I don't dislike anything listed here, but I'm not super passionate about them either.
November 12, 2025 at 8:19 PM
The last one I really connected with before Brothership was Kirby and the Forgotten Land. That was an unexpected banger
November 8, 2025 at 1:24 AM
ngl, Returns and Tropical Freeze have spoiled me on a lot of 2D platformers. I fear those games' sauce cannot be topped
November 8, 2025 at 1:22 AM
I sure hope so 😅

I've only played the first Metroid Prime, but I had a good time with it
November 7, 2025 at 8:17 PM
Wonder was pretty good, but it was also so friction-less it slid right out of my brain. I never really felt tested or challenged, and most of the wonder effects felt no more memorable than, say, your average Donkey Kong Country stage.
November 7, 2025 at 8:15 PM
It's shocking how so much of the game's plot revolves around AZ and L, but these two characters could be entirely removed and almost nothing would change.
November 2, 2025 at 6:06 PM
Of course, it's important not to read this as high praise. Legends ZA does absolutely nothing interesting with these concepts, alongside a dozen other cool ideas.

Like most Pokémon games, ZA offers the implication of insight, but never gets around to actually providing the insight.
a boy and a girl sit at a table with plates of food on it
ALT: a boy and a girl sit at a table with plates of food on it
media.tenor.com
November 2, 2025 at 6:06 PM
Indeed, Lumiose goes through a kind of puberty in ZA. The city grows pimples in the form of mega crystals. Rogue Mega Evolution is a hormonal outburst, growing pains from two groups who have not yet been able to coexist.

I'll try not to get too Freudian with the whole... Prism Tower... thing.
a pokemon in a video game is surrounded by purple lights and sparkles .
ALT: a pokemon in a video game is surrounded by purple lights and sparkles .
media.tenor.com
November 2, 2025 at 6:06 PM
There is the fear throughout the game that Lumiose's human population will be emptied out, that it cannot be shared with Pokémon. As the number of wild zones increases, it does not mean integration; rather, the wild zones are the Pokémon "taking" Lumiose away from the humans.
November 2, 2025 at 6:06 PM
Not that I disagree with Geller here, though!
October 14, 2025 at 4:29 AM
See, I would go further and say the game is doing much worse than nostalgia parades.

The hostility with which Astro Bot paints its villains for taking Sony's IP underlines the same logic Nintendo uses to shut down fan projects or punish emulation; it is effectively an argument against public domain
October 14, 2025 at 4:29 AM
I'm considering making a small, uh... not-so-nice video about the game along these lines, but it's still a solid game overall.
October 14, 2025 at 12:30 AM
And the premise plays out like corporate paranoia.

The game is about thieves and pirates divesting Sony of its IPs, and you as the corporate mascot must return these IPs to their "rightful owner." It's the most cynical premise for a platformer I think I've ever seen.
October 14, 2025 at 12:30 AM
I had a pretty good time with it. I think Astro Bot *itself* is my biggest hangup, actually. Like there isn't a "setting" of Astro Bot nor really a "character" of Astro Bot (in the way Spyro, or Sly Cooper, or Kirby have), and this game made me realize I value those things in my 3D platformer a lot
October 14, 2025 at 12:30 AM
I'm just inconsolable if I don't read the same information three different times before starting any video, so this is perfect for me
October 12, 2025 at 8:26 PM