Assembler Bot
assemblerbot.bsky.social
Assembler Bot
@assemblerbot.bsky.social
Game dev, Unity and my own tech.
Sorry for longer video but that water doesn't pump out itself :-D ..also dynamic mud and skid marks are in! #indiegamedev #pixelart
December 11, 2025 at 7:03 PM
Added some water collisions, I just wanted to share progress. #indiegamedev
October 30, 2025 at 6:58 PM
This is first visualization of my new dynamic water system, no collisions yet just simulation over terrain. #indiegamedev
October 29, 2025 at 8:22 PM
I've added in-game display that shows made up manufacturers of upgrade pars. They will be used also as sponsors of tournament teams.

These days I'm working on UI controls. It's already possible to play without mouse. Multiple players on same PC is my next goal. #ScreenshotSaturday #indiegamedev
May 24, 2025 at 6:20 PM
Another circuit has been painted, still not final though. I've improved the navigation and breaking.

I'm planning to add some kind of charge station asset, more animated assets and more interactivity to all maps.
#ScreenshotSaturday #indiegamedev #pixelart
April 5, 2025 at 6:41 PM
New update:
- menu (far from final) is working, including quick race and tournament
- sneak-peak of a new race circuit
- new feature: boost recharge station .. AI is now a bit too fast to enter it 😅
March 29, 2025 at 8:12 PM
I'm working on arcade style pixel art racing game. I've started on Unity two years ago. After Unity monetization accident I've been working on my own Vulkan-based engine. And this is it. It runs crazy fast (4000+ fps if I don't limit it).
#gamedev #pixelart
March 12, 2025 at 9:53 PM