Assembler Bot
assemblerbot.bsky.social
Assembler Bot
@assemblerbot.bsky.social
Game dev, Unity and my own tech.
I don't know. It's my free time project and I have usually one hour or less per day to work on it. It takes forever.. 😒
October 31, 2025 at 7:39 PM
I'm using Vulkan 1.3 SDK as it is, directly calling it's functions. It compiles and runs without problem on both Windows and Mac. I don't have single platform specific ifdef in code related to graphics API or even shaders. Of course Vulkan needs to be installed on target machine, but that's all.
March 15, 2025 at 7:59 PM
Vulkan is very hard to learn, but I like it. Now I can play with custom stuff like vertex-less meshes, compute shaders etc. Besides I compile in on windows and mac. I'd like to run my game also on SteamDeck, so it should run on linux too.
March 13, 2025 at 7:22 AM