https://linkin.bio/aspennly/
On a real note MvM Dionysus is now already at a2 after just a day ! Hoping progress continues to be this fast, need more playtests for feedback before we finalise an a3 though.
Still, two months to go.
On a real note MvM Dionysus is now already at a2 after just a day ! Hoping progress continues to be this fast, need more playtests for feedback before we finalise an a3 though.
Still, two months to go.
Took quite a while to model, texture & learn how to do everything but I'm pleased with the result even if it's basic.
Fun part is I can swap out the cassette & floppy disk skins based on what it's intended for.
Took quite a while to model, texture & learn how to do everything but I'm pleased with the result even if it's basic.
Fun part is I can swap out the cassette & floppy disk skins based on what it's intended for.
Since defending isn't so easy when most people are locked to melee range, you instead have to use the flag to capture a control point, rather than an instant cap.
The explosion clears the point, but it's also funny.
Since defending isn't so easy when most people are locked to melee range, you instead have to use the flag to capture a control point, rather than an instant cap.
The explosion clears the point, but it's also funny.