Jestersuit Games
arieare.bsky.social
Jestersuit Games
@arieare.bsky.social
had a super creepy idea for horror game. it feels forbidden.
October 5, 2025 at 1:15 PM
January 28, 2025 at 4:32 PM
1 month of #githubgameoff

From idea, to prototype, to playtesting, to polish.

Play now → arieare.itch.io/kardinal

Play as chess’ knight. Fulfill promise to a friend and uncover war secrets while solving movement-based puzzle across the board.

#gamedev #indiedev #godot
December 1, 2024 at 2:39 AM
Final build for the #githubgameoff submission arieare.itch.io/kardinal

Special shout out to the early playtesters!

#gamedev #indiedev #godot
November 30, 2024 at 5:34 PM
Using the patches also now feels more consistent and satisfying. Sound on!

#godot #gamedev #indiedev #githubgameoff
November 28, 2024 at 11:32 PM
Second art pass for the Patches design, simpler iconography works better doncha think?

#godot #gamedev #indiedev #githubgameoff
November 28, 2024 at 11:26 PM
The tutorial implementation. Hope it clarifies the confusion
November 27, 2024 at 3:17 PM
Workin on UX improvement and tutorial graphics for kardinal.

#gamedev #indiedev #godot #githubgameoff
November 27, 2024 at 3:17 PM
I have game design problem in my game kardinal.

How could one highlight legal chess-move (green tiles),

While avoid telegraphing wrong expectation that it’s a minimum required move?

Player can choose between 1 tile or 2 tiles for the first move

#gamedev #indiegamedev #godot #githubgameoff
November 26, 2024 at 3:51 PM
Hello
November 26, 2024 at 3:48 PM
finally a v.1.0 build! would love early playtest feedback for my game "kardinal." arieare.itch.io/kardinal 🎊

#gamedev
#indegamedev
#godot
#githubgameoff
November 26, 2024 at 2:24 AM
November 22, 2024 at 4:25 PM
November 22, 2024 at 4:24 PM
November 22, 2024 at 4:23 PM
November 20, 2024 at 3:51 PM
November 19, 2024 at 3:22 PM
November 18, 2024 at 2:34 PM
#GithubGameOff 2024 week 2 live record from the web export:
- performance boost
- fix core gameplay bugs
- stylesheet to improve the UI consistency
- more procedural animation to the knight piece (adorable jumping entry IMO 😊)

arieare.itch.io/kardinal

#gamedev #indiedev #godotengine
November 17, 2024 at 3:09 PM
It’s the second week of #githubgameoff 2024 try Kardinal. v.0.2 with major performance improvement and clutter tidy up arieare.itch.io/kardinal
November 15, 2024 at 3:18 PM
Play “kardinal” game and help me improve it → arieare.itch.io/kardinal (desktop web browser only)

give feedback here → forms.gle/1bK7UH3gT6eg...

#GithubGameOff #ScreenshotSaturday
November 9, 2024 at 12:47 PM
Day 6 of #githubgameoff 2024: Adding a little charm to the horse dude, now he’s adorably curious
November 7, 2024 at 4:27 PM
Day 5 of #githubgameoff 2024:
- under the hood refactor
- reusable ui button components
- structure for “level” progression (see top right)
- first art pass for patches (power up design
- still figuring out the vibe for the game feel (Sound on! 🔊)
November 6, 2024 at 2:37 PM
Day 4 of #githubgameoff 2024:
- making the “shop” works!
- weighted randomized shop items
- score calculation
- core game loop 80% done
(Sound on! 🔊)
November 5, 2024 at 3:22 PM
Day 3 of #githubgameoff 2024:
- polishing main screen
- adding “shop” ui
- making reusable ui components
November 4, 2024 at 4:19 PM
Day 2 of #githubgameoff 2024:
- uplifting the UI
- refactoring movement code
- writing the first rare cheat patch: log pose
November 3, 2024 at 4:11 PM