Aqua Light Productions
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aqualightprods.bsky.social
Aqua Light Productions
@aqualightprods.bsky.social
Official BlueSky page for Aqua Light Productions.

Twitter: https://x.com/AquaLightProds
Founder (Twitter/X): https://x.com/ItsAquaLight

Social Links: https://itsaqualight.wixsite.com/socialhub
Though I am still currently working on the engine, I will not be focussing on social media, or dev logs, for the engine during this time.

2/2
May 4, 2025 at 3:11 AM
For those curious as to why I used Wix instead of a website like carrd.co is because I like using utilities that give me a wide range of creative freedom for the possibility of expansion in the future if I wish to.

2/2
carrd.co
April 2, 2025 at 12:15 PM
Although I don't own it, the family uses it as well as I and I thought I could perhaps add 3D printing to the list of productions to showcase in Aqua Light Productions.

I'm excited to say that I'm currently working on something now.

2/2
January 14, 2025 at 2:08 PM
Who is who in this picture? Lol.
December 3, 2024 at 3:24 PM
The rest of the progress between last dev log and the next after this one will demonstrate the rest of what has be done.

2/2
December 3, 2024 at 4:56 AM
Runtime - To simply put it, due to how I can created my entity component system, there are two ways components are executed on every object each frame. (1: Order of components top to bottom for every object top to bottom. 2: Order of type top to bottom as stored in memory.)

4/4
November 6, 2024 at 7:44 PM
Property Options:
Branding - Program title and company name.
Time - Time scale used in multiplication with the delta time to give a sense of adjusting the speed of time.

3/4
November 6, 2024 at 7:43 PM
Added some options to the properties panel for the project settings.
Changed the editor theme a slight bit to move away from the default ImGui colours.
Current Issues:
Enum variables fail to display
To Be Completed:
A functioning explorer for the "Files" panel displayed right of the scene list.

2/4
November 6, 2024 at 7:43 PM
Relatable in many ways to many people, lol.
October 21, 2024 at 11:47 AM