anthony turi
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anthonyturi.bsky.social
anthony turi
@anthonyturi.bsky.social
Sound Designer at Blizzard Entertainment | Prev. WayForward, EA, Formosa Interactive, Criteria Recording Studios & more.

Projects: World of Warcraft, Call of Duty, League of Legends, Final Fantasy XIV, Indiana Jones & more.

https://linktr.ee/anthonyturi
Turning annoying beeps into ambient...drones?
January 9, 2025 at 6:12 PM
Go off, I guess
December 24, 2024 at 9:52 PM
I've been chipping away at a sound library with a bunch of ambiguous Sci-Fi source (transients, energy loops, LFEs, risers, downers & random textures). I'm thinking of selling it on my Gumroad for $1 or $2 because this economy is cooked. Anyway, here's some of the works-in-progress.
December 17, 2024 at 9:42 PM
I strongly encourage any sound designer to grab @nate-m.bsky.social's free "Impacter" Snap Heap & Phase Plant presets (available here: lnkd.in/eWuGvkez). You can toss anything into it and it'll spit out great source for ballistics, Sci-Fi textures or general impact sounds.
December 13, 2024 at 3:55 PM
Turning @georgebafaloukos.bsky.social trail mix recordings into electricity :)

Just rustle some plastic -> use a transient shaper to accentuate the details -> compress it way too many times -> blend in some distortion -> modulate it a bit.
December 12, 2024 at 3:25 PM
POV: Reaper crashes while you’re making one of the sounds of all time
December 5, 2024 at 3:50 AM
I redesigned Hazard's primary fire & reload sounds from Overwatch 2.

I finally figured out how to export uncompressed video captures from my PS5, and now the visuals make the audio sound better (that's how it works, right?)

YouTube Link can also be found here: www.youtube.com/watch?v=nrjq...
December 3, 2024 at 5:35 PM