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animoun.newgrounds.com
@animoun.newgrounds.com
I do the funny art and the music and the programming har har.
Current Project: https://store.steampowered.com/app/3589950/Take_Stock/
I wanted to chart that new Chazington song in Rift of the Necrodancer because I'm obsessed with both right now. I've never charted for a rhythm game before lol I don't know if this is good or not!!!
January 12, 2026 at 6:36 AM
Summer in January lol
January 9, 2026 at 6:04 PM
I picked up some Dance Dance Revolution games for the PS2 while thrifting and have had a blast playing playing them on my Steam Deck since!
January 2, 2026 at 9:46 PM
Progress has been slow the past few days but I did knock out this timer bar! #indiedev #gamedev
December 19, 2025 at 7:03 PM
Working on a new background for the game! #indiedev #gamedev
December 14, 2025 at 11:07 AM
oooo timer how interesting woah wow great job #indiedev #gamedev
December 11, 2025 at 5:17 PM
Craziest match of TF2 of my life
December 9, 2025 at 3:03 AM
alternative background and clean versions
December 7, 2025 at 10:13 PM
happy holidays!!!
December 7, 2025 at 10:13 PM
Redrew a bunch of art assets, the temp ones were getting on my nerves lol #indiedev #gamedev
December 7, 2025 at 7:37 PM
Stock updating and graph visuals are implemented once more! I'm a little iffy about how the graph looks, I'd be happy to hear your thoughts below! #indiedev #gamedev
December 5, 2025 at 4:16 AM
Slowly working towards getting all the buttons in their proper places, using some placeholder graphics in the meantime. #indiedev #gamedev
December 2, 2025 at 10:13 PM
Skeleton brother sighting
December 2, 2025 at 12:09 PM
hop on Tankmas ADVENTure 2025
December 1, 2025 at 4:56 PM
Redesign draft for stock market UI! #indiedev #gamedev
December 1, 2025 at 5:19 AM
Been working on some art drafts for Take Stock, just for the quota meter and profit calculation for now. #indiedev #gamedev
November 30, 2025 at 1:41 AM
My friend wanted me to re-add the checkerboard pattern from older builds of the game, so I did! With a slight bit of tweening and some parallaxing! #indiedev #gamedev
November 28, 2025 at 11:14 PM
Biggest inspiration for my game Take Stock is this little thing on the 3DS Mii Plaza called "Market Crashers". I always found it weirdly charming, so it's nice to make something based off a game I haven't heard anyone talk about. Here's a collage of a bunch of screenshots I took!
November 28, 2025 at 3:58 AM
First step of production is making things feel better, so I started working on making the mouse feel fun with redone sprites and a bit of tweening! To test, I used a picture of... myself. #indiedev #gamedev
November 28, 2025 at 1:38 AM
CURSE THAT GNOME
November 26, 2025 at 7:33 AM
i broke alyx
November 26, 2025 at 3:09 AM
Planning is my least favorite part of doing anything but it's a necessary evil, here is a sad Penny to compensate for the words. #IndieDev #GameDev
November 22, 2025 at 6:08 AM
Not new but here’s some older Take Stock concepts from a few months ago. #IndieDev
November 17, 2025 at 11:33 PM
The shop's art assets have been implemented!!! I even changed using your raw funds for money as credits you get for exceeding the round's quota, similar to something like Nubby's Number Factory if you've ever played that! #IndieDev
November 16, 2025 at 2:21 AM
It really should not be underestimated how much adding art and a more efficient control scheme can make a game look and feel so much more fun!! #IndieDev
November 15, 2025 at 6:08 AM