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andrewquist.bsky.social
AQ
@andrewquist.bsky.social
Making short, finished(?) games in Godot

📍GR, MI - software dev and 3d artist. I made the niche horror game Anemoiapolis: https://store.steampowered.com/app/1522960/Anemoiapolis_Chapter_1/
Last night I invited some unsuspecting friends to a backyard projector screening of old goosebumps episodes.

What they didn't know was that I had spliced in all of the commercial breaks. The ads get progressively more bizarre, and the last break goes completely off the rails. It was well received.
September 19, 2025 at 4:48 PM
This is a real skittles commercial
September 18, 2025 at 3:15 PM
Unfinished game I made in college. The whole city is procedurally generated (including building shapes, road networks, color pallets, etc). One of these days I should try making it again in #godot
August 21, 2025 at 9:18 PM
Had a similar experience, such a bizarre thing to hear your own name in a completely different context
August 21, 2025 at 3:31 AM
Throwback to the last time I tried doing leg IK in #Godot engine. Results were flawed, but fabulous.

Also, I think this was the first character I modeled and rigged from scratch using #blender - I'm usually more of a hard surface modeler.
August 18, 2025 at 6:04 PM
Here's a fun little animation I made for a defunct cgi animation studio. Rest in peace, TC.
June 7, 2025 at 2:39 AM
I never thunk it do until I plugged a rotating noise texture into density and it worked flawlessly
February 10, 2025 at 3:04 AM