love outlines
from 🇧🇪 currently living in 🇬🇧
ameye.dev
I wonder what the best next improvement is that I could make, these rectangles were the easiest thing I could think of but of course very ugly
I wonder what the best next improvement is that I could make, these rectangles were the easiest thing I could think of but of course very ugly
Now let's integrate this with some nice UI on the web, thanks to WASM
Now let's integrate this with some nice UI on the web, thanks to WASM
Next: a sky!
Also need to do some performance improvements since all tiles stay rendered and in-memory right now.
Next: a sky!
Also need to do some performance improvements since all tiles stay rendered and in-memory right now.
Added building heights + some nicer shading using a gradient. Next is water and roads! Maybe a sky?
Added building heights + some nicer shading using a gradient. Next is water and roads! Maybe a sky?
data gets streamed in tile-by-tile as I move around and together with some triangulation the buildings are generated
Next: occlusion culling, correct building heights, roads, bodies of water
Also runs in the browser through WASM
data gets streamed in tile-by-tile as I move around and together with some triangulation the buildings are generated
Next: occlusion culling, correct building heights, roads, bodies of water
Also runs in the browser through WASM
Lots of details of the original scene are missing, but happy to see this come together so quickly! Will refine later :)
Lots of details of the original scene are missing, but happy to see this come together so quickly! Will refine later :)
makes any model pop without adding additional geometric detail
makes any model pop without adding additional geometric detail