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Submitted a game for the Secret Santa Jam 2025!

ambiguousname.itch.io/hollow-buddy

#godot #madewithgodot
Hollow Buddy by ambiguousname, stargyaru
Race little bugs for fun and games
ambiguousname.itch.io
December 21, 2025 at 8:50 PM
New blog post on #FORTRAN and the FORMAT statement for anyone who (like me) doesn't understand how formatted printing is done:

ambiguous.name/2025/11/02/f...
Explaining FORTRAN's FORMAT statement
<p>Anyone who’s moved beyond a <code class="language-plaintext highlighter-rouge">Hello World!</code> on the command line is likely to discover formatted printing</p>
ambiguous.name
November 2, 2025 at 8:26 PM
Messing with harsh lighting in Godot. #godot #madewithgodot #screenshotsaturday
October 12, 2025 at 12:38 AM
SUPER ULTRA RACING XTREME is coming to Open Sauce! Come see us this Saturday and Sunday. We have some new content just for Open Sauce visitors, so buy a ticket while you still can!

ambiguous.name/2025/07/14/o...

#opensauce #opensauce2025
Open Sauce 2025!
ambiguous.name
July 15, 2025 at 3:39 AM
Real life noclip
May 10, 2025 at 8:34 PM
@annaliviaxyz.bsky.social and I will be at GodotCon Boston from May 5th-7th!

We'll be talking about SUPER ULTRA RACING XTREME and hanging out. See you soon!

ambiguous.name/2025/04/16/g...

#godotcon #godot #madewithgodot
GodotCon 2025!
ambiguous.name
April 16, 2025 at 10:53 PM
Saw that I'm a Nyan Cat on @streetcomplete.bsky.social. Cute!
April 1, 2025 at 4:52 PM
Bringing a new update to SUPER ULTRA RACING XTREME to the #sfmoma Koret Learning Center this week! New powerups, improved particles, some balance patching, and more!

@annaliviaxyz.bsky.social and I will be in the area for #GDC2025!

www.sfmoma.org/exhibition/a...

#gamedev #godot #madewithgodot
March 4, 2025 at 5:36 AM
Super excited to play around with the new Godot! Debugging in 4.3 is something of a chore, but the new embedded game window looks fantastic!
March 3, 2025 at 6:53 PM
Hey guys I habe spoilerd gkr yje ne t season of damgaa in tbks one they cant fond a new sporhum
March 3, 2025 at 5:28 AM
Reposted by ambiguousname
a study of the pixelated kitty that i see on my low-resolution video calls
February 26, 2025 at 6:53 PM
Reposted by ambiguousname
This is contempt-filled drek and I'm surprised to see people platform it. "The kids can't think anymore" is EXACTLY WHAT PEOPLE SAID ABOUT STACK OVERFLOW btw
February 25, 2025 at 4:04 PM
Managed to do this in about 10 months of on and off work. I am so proud of my square baby

#vulkan #sdl #sdl3 #gamedev
February 21, 2025 at 3:22 AM
Lots of changes today! Imported a custom model and animations (made by @stargyaru.bsky.social and myself), started locking in the combat loop. Going to be submitting to the Bigmode 2025 Jam tomorrow!
#godot #madewithgodot #screenshotsaturday
February 1, 2025 at 7:32 PM
Added enemy types. This is the Telekinetic
#godot #madewithgodot
January 30, 2025 at 4:39 AM
January 27, 2025 at 3:11 PM
January 26, 2025 at 1:43 AM
Reposted by ambiguousname
this is a positive thing.
January 19, 2025 at 4:09 PM
New blog post!

Porting Skyrim's Terrain to Minecraft

Link and world download: ambiguous.name/2024/12/17/s...

#skyrim #minecraft
Porting Skyrim's Terrain to Minecraft
ambiguous.name
December 17, 2024 at 4:17 PM
Just published a big new update to my game, Spider-880: ambiguousname.itch.io/spider-880/d...

Spider-880 now encrypts its text content with OpenSSL; you can now play the game almost entirely in the terminal with the right tools. Spider-880 also now supports Linux!
The Encryption Update
Hi all! Exactly one year ago today, I released Spider-880. Thank you so much to everyone whose visited over the past year or so! Special thanks to Indiepocalypse for accepting Spider-880; a lot of my....
ambiguousname.itch.io
December 15, 2024 at 3:05 PM
Working on some terrain data in Minecraft!
December 14, 2024 at 4:58 PM