Alejandro Madrigal
banner
alexmadrigal.bsky.social
Alejandro Madrigal
@alexmadrigal.bsky.social
Concept Artist and Character Designer
Learning Blender to make my own little plastic solders for #warhammer #TheOldWorld. Got some more dynamic #SwordmastersOfHoeth
February 17, 2025 at 10:37 PM
Nothing ruins your day quite like running into the guy that's the personification of "It is what it is."
February 17, 2025 at 10:27 PM
Ugh, it’s time for this yearly intrusive thought: Zach, but pronounced like “batch”.
February 9, 2025 at 6:27 PM
Was getting blood drawn for some labwork, and the tech was talking about drawing 24 vials from a single person once. I was in disbelief. She then told me her lead said "Oh, you can go as high as 100." At that point, am I on the blood-loss version of Ozempic? And the real question: Is it cheaper?
January 31, 2025 at 9:42 PM
Reposted by Alejandro Madrigal
And now to start a needlepoint project for a friend.
January 31, 2025 at 6:26 PM
Reposted by Alejandro Madrigal
💔
January 16, 2025 at 6:37 PM
Huh, looks like I can't upload my own animated Gifs on here? This is mostly a test to see if this #animation runs as a video post. I have some animations for a #beatemup game I'm working on in my free time I'd like to post.
January 15, 2025 at 1:04 AM
Cards for a tabletop card game called Prowl, for Broken Anvil! These were so fun to work on, the premise was that you were animal burglars that were trying to out maneuver each other to steal the most loot from a mansion. Not sure that it'll ever see the light of day, but I hope it does someday!
January 15, 2025 at 12:49 AM
Reposted by Alejandro Madrigal
Game: This weapon is far superior to your current weapon.
Me: But it’s ugly and doesn’t match. How can I possibly slay my enemies if I can’t slay the outfit?
December 26, 2024 at 6:04 PM
A miniature concept for Broken Anvil's skirmish game #Rivenstone. Don't think it ever made it to the 3D sculpt phase.
December 20, 2024 at 11:30 PM
Alright, let's see how this Bluesky thing works out.
November 20, 2024 at 7:47 PM