Albin Klinth
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albinklinth.bsky.social
Albin Klinth
@albinklinth.bsky.social
Environment Artist at Doublemoose
Also liked the flat version quite a lot, but think that probably speaks more about my execution
December 18, 2024 at 11:05 PM
But I probably need to setup a better workflow and automate some repetitive steps in blender first. Also ended up making my own material solution in unreal for a bit more control compared to the built-in material function.
November 25, 2024 at 12:39 AM
Thank you!
November 5, 2024 at 10:02 PM
And a quick texture pass, always feel like too much of the details get lost in the final result
October 29, 2024 at 10:13 PM