Alarric
alarric.bsky.social
Alarric
@alarric.bsky.social
Low poly modeler/pixel artist. I also paint Warhammer models

https://alarric.newgrounds.com/

looking for work
Pinned
Working on making a bunch of low poly gun parts that you can combine into different gun configurations. fun exercise but probably wont be done for awhile because I keep adding to it.

#lowpoly #pixelart #blockbench
Just reduced the poly count on the ghoul character by half (left is the newest 829polys) might have to fix up the texture a tad but its in a good place also added a color to the jacket to better identify the enemy at a distance #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
November 21, 2025 at 4:50 PM
Just updated the cyborg turret, getting close to finishing the poly count reduction and the new textures for the enemy NPCs. Then I can get back on level design #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
November 10, 2025 at 11:02 PM
Just finished the first Boss! He likes to fire rockets from his back and then run in and punch. The thing I hate most of finishing a model is getting the motivation on starting a new one. Usually takes a week but I get there. #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
October 31, 2025 at 4:06 PM
In the process of redoing all the enemies, new model is on the left. here is the Heavy Enemy (name WIP) who carries the big guns. Much happier with the colors on the newer one #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
October 27, 2025 at 6:17 PM
had to redesign the basic cyborg for our game, I think it turned out better and he doesn't seem like a shrimp any more. The newer one has a lower poly count as well #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
October 21, 2025 at 2:44 PM
Reposted by Alarric
speedran making these models in 2 days. placeholders and image compilation by @kebbyquake.bsky.social
October 21, 2025 at 6:37 AM
Finishing up the first level, suppose to be smallish forest area type area centered around a tall tower. Just have to start adding weather effects and some lighting #gamedev #unity #LevelDesign #indiedev
October 14, 2025 at 3:52 PM
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thinken I've finally found a sweetspot where I can make models that I like without them taking one million hours

ok see you next month
September 30, 2025 at 2:11 PM
Reposted by Alarric
Metal Gear Solid Delta Snake character model 🐍 #lowpoly
September 24, 2025 at 2:16 PM
Line up of the new Low poly Enemy NPC cyborgs so far. they all have placeholder textures on them for now incase I want to change the design slightly. Still have a drone NPC to complete. #lowpoly #blender #gameart #gamedev
September 24, 2025 at 4:15 AM
Reposted by Alarric
I think the box needs more bar codes

#indiegame
September 15, 2025 at 11:31 PM
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Mostly eyeballing videos with no image references on screen, I think he's come out looking ok #toonami #toonamitom #cartoonnetwork #blender
September 8, 2025 at 12:57 PM
working on some of the main terrain in the game, got to have some glowing pillars. cyborg to the right for scale #gamedev #lowpoly
September 8, 2025 at 5:05 PM
there are only two things in my phone's gallery: pictures of my daughter and pictures of my warhammer models. it's about a 50/50 split
September 8, 2025 at 12:30 PM
Reposted by Alarric
Low poly AK

if you like this 2000s style pls like/repost. I'm trying to find peeps who like it too :))

#gamedev #psx
August 29, 2025 at 2:51 AM
it sucks going back and realizing that the models you first created don't really match the newer models. Had to go back and cut their polycount in half but its for the better. I use place holder textures for now to not waste time if i need to change more #lowpoly #gamedev #gameasset
August 25, 2025 at 2:37 PM
Reposted by Alarric
August 21, 2025 at 2:33 PM
wanted to see how low I can get this cyborg skeleton. the left is 566 polys and the right is 1901 polys, good exercise, textures on the lower poly model isn't finalized but its getting there. not sure If I want to go that lower poly route but it was fun #lowpoly #3dmodeling #gamedev #cyborg
August 18, 2025 at 3:21 PM
Reposted by Alarric
DEEP STATE – 1990s-Style Espionage Action
#DEEPSTATE #ImSim #GoldenEye #IndieGame #DeusEx
August 17, 2025 at 2:07 AM
Reposted by Alarric
Finally made the frag grenade 👽

Music by @savant.bsky.social 🎵

#indiegame #blender #gamedev
August 16, 2025 at 12:43 AM
first stage of turning into a cyborg is that your skin tends to start falling off #gamedev #lowpoly #gameart #cyborg
August 14, 2025 at 1:06 PM
Working on some NPCs for the game, also having an issue with rigging the jacket so that the leg doesn't pass through it but I'll have that fixed soon #gamedev #lowpoly #gameart
August 7, 2025 at 6:47 PM
New Weapon Grenade launcher, made in blender and textured in substance. Probably a flamethrower next #lowpoly #gamedev #gameasset #pixelart #gameart
July 29, 2025 at 6:09 PM
Reposted by Alarric
A closer look at the progress made this week on CRU's initial level! Sound design by @kooliedev.bsky.social, 3D art by me and programming by @gzkedev.bsky.social and @vldzdev.bsky.social!

#indiegame #gameart #sounddesign #gamesound #lowpoly #digitalart #3dart #boomershooter
July 28, 2025 at 6:39 PM
The Cyborgs only need the brain to run their machines so the rest of the body is discarded, fun little low poly robot. #lowpoly #gamedev #gameasset
July 26, 2025 at 8:52 PM