Alarric
alarric.bsky.social
Alarric
@alarric.bsky.social
Low poly modeler/pixel artist. I also paint Warhammer models

https://alarric.newgrounds.com/
Pinned
Working on making a bunch of low poly gun parts that you can combine into different gun configurations. fun exercise but probably wont be done for awhile because I keep adding to it.

#lowpoly #pixelart #blockbench
Here is the Heavy Flamer, still have more weapons to go. I want to finalize the other 2 enemies next so that we actually have something to shoot at #gamedev #indiedev #modeling #weapon #lowpoly #3dgun #flamethrower
February 14, 2026 at 4:39 AM
Reposted by Alarric
boots and pants
#gamedev
February 4, 2026 at 9:32 PM
think i'm about down with the UZI-ish model. Was a bunch of fun getting back into the weapons. Making the heavy flamer next. #gamedev #indiedev #modeling #weapon #lowpoly #3dgun
February 2, 2026 at 3:55 AM
Reposted by Alarric
saturday models
January 25, 2026 at 2:18 AM
Back on my weapon making grind, got another small SMG (UZI inspired) for my low poly weapons. It looks like we might double the amount of weapons. Will post the textured version soon. Will try to post more as job situation is secure atm #gamedev #indiedev #modeling #weapon #lowpoly
January 21, 2026 at 6:46 PM
I've been knee deep into TrenchBroom, will probably post an annoying amount about how fun and simple the tool is once you get it up and running to be used in unity. its just great being able to block out a map in like 30 mins. I will get back to modeling characters soon! #indiedev #gamedev
January 6, 2026 at 3:59 PM
Reposted by Alarric
🦇Lasido, Faux Lady

Finished her textures! :> Yes, I'm going with pixelated texture for her because she pulls it off super well~

Thanks for all the love on Lasido! :D I knew she was a cutie but everyone's response has been super surprising~ Her blade is next, then pose/animation
January 5, 2026 at 4:45 PM
Reposted by Alarric
Recently just heard about another Twitter migration so wanted to bring up the Low Poly Creators starter pack once more to help find artist you used to follow there!

It contains 100+ amazing lowpoly artists I like, and recommend following and two feeds for lowpoly content! :D

go.bsky.app/EBCJSiS
December 26, 2025 at 4:59 AM
Reposted by Alarric
frog drip is real
December 6, 2025 at 12:52 PM
Reposted by Alarric
pistol model for my quake 1 engine game :3
#quake #indiedev #gamedev #lowpoly #pixelart #blender
November 30, 2025 at 8:35 PM
This was just a texture change to the brain Drone Enemy but it matches the newer models/textures much better. all the enemies are now at 256x256 textures, except for larger boss models at 512 #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
November 27, 2025 at 6:02 PM
Sorry yall this post isn't low poly models but I'm really happy how this #LeaguesOfVoltann #warhammer40k model came out. please excuse my dirty painting desk #warhammer #minatures #40k
November 25, 2025 at 4:20 PM
Just reduced the poly count on the ghoul character by half (left is the newest 829polys) might have to fix up the texture a tad but its in a good place also added a color to the jacket to better identify the enemy at a distance #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
November 21, 2025 at 4:50 PM
Just updated the cyborg turret, getting close to finishing the poly count reduction and the new textures for the enemy NPCs. Then I can get back on level design #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
November 10, 2025 at 11:02 PM
Just finished the first Boss! He likes to fire rockets from his back and then run in and punch. The thing I hate most of finishing a model is getting the motivation on starting a new one. Usually takes a week but I get there. #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
October 31, 2025 at 4:06 PM
In the process of redoing all the enemies, new model is on the left. here is the Heavy Enemy (name WIP) who carries the big guns. Much happier with the colors on the newer one #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
October 27, 2025 at 6:17 PM
had to redesign the basic cyborg for our game, I think it turned out better and he doesn't seem like a shrimp any more. The newer one has a lower poly count as well #indiedev #gamedev #blender #lowpoly #CharacterRedesign #LowPolyArt
October 21, 2025 at 2:44 PM
Reposted by Alarric
speedran making these models in 2 days. placeholders and image compilation by @kebbyquake.bsky.social
October 21, 2025 at 6:37 AM
Finishing up the first level, suppose to be smallish forest area type area centered around a tall tower. Just have to start adding weather effects and some lighting #gamedev #unity #LevelDesign #indiedev
October 14, 2025 at 3:52 PM
Reposted by Alarric
thinken I've finally found a sweetspot where I can make models that I like without them taking one million hours

ok see you next month
September 30, 2025 at 2:11 PM
Reposted by Alarric
Metal Gear Solid Delta Snake character model 🐍 #lowpoly
September 24, 2025 at 2:16 PM
Line up of the new Low poly Enemy NPC cyborgs so far. they all have placeholder textures on them for now incase I want to change the design slightly. Still have a drone NPC to complete. #lowpoly #blender #gameart #gamedev
September 24, 2025 at 4:15 AM
Reposted by Alarric
I think the box needs more bar codes

#indiegame
September 15, 2025 at 11:31 PM
Reposted by Alarric
Mostly eyeballing videos with no image references on screen, I think he's come out looking ok #toonami #toonamitom #cartoonnetwork #blender
September 8, 2025 at 12:57 PM
working on some of the main terrain in the game, got to have some glowing pillars. cyborg to the right for scale #gamedev #lowpoly
September 8, 2025 at 5:05 PM