agus-dev-for-value.bsky.social
@agus-dev-for-value.bsky.social
Aspiring game developer
Pixel artist

Developing a game "Flor"
Learning how to make music
Reeplace "acting" with "playing"
December 12, 2025 at 1:30 AM
December 12, 2025 at 1:13 AM
They show us a long trailer with the player just throwing everything skill at the enemies and she says this. I've been out of social media for a while and I didn't miss this LOL
December 12, 2025 at 1:04 AM
November 28, 2025 at 9:15 PM
The light random enemy placement is one of the best aspects of this game to be honest.
Also there were moments where 2 helicopter enemies appeared lol
November 17, 2025 at 2:46 AM
Not a very accessible one
November 13, 2025 at 11:52 AM
Glad to know I chose well ha.

I found the spacing game more interesting and connected better with what I wanted to make.
November 11, 2025 at 12:18 PM
Gonna be careful with the visibility
November 8, 2025 at 3:27 PM
outside_city
November 8, 2025 at 2:20 AM
November 7, 2025 at 1:38 PM
Generous space
November 6, 2025 at 2:27 PM
"If Gunvein is the Dark souls of the series, Armed decobot is the bloodborne"
November 1, 2025 at 1:45 AM
Me disappointed with the combat training because my opponent didn't warm me he was about to attack
October 25, 2025 at 2:18 PM
What could this mean for the next Golden axe
October 25, 2025 at 12:16 AM
October 24, 2025 at 1:24 PM
Armor, the boss
October 22, 2025 at 10:03 PM
Nevermind
October 22, 2025 at 8:49 PM
Well at least the game did something to stop the jabs. To be fair spamming is not always viable. I'll give it a fair chance some other time.
October 22, 2025 at 6:41 PM
what
October 22, 2025 at 6:17 PM
jab
October 22, 2025 at 6:16 PM
bruh!
October 22, 2025 at 6:06 PM
Juggling
October 22, 2025 at 6:04 PM
Cinematic finishers
October 22, 2025 at 6:03 PM
I can spam my defensive attack
October 22, 2025 at 5:58 PM
October 22, 2025 at 5:57 PM