Aercé
aerce-dev.bsky.social
Aercé
@aerce-dev.bsky.social
I draw I dev I complain about tropes and video games.
🇫🇷/🇬🇧
Repurposing old OCs as characters for the game so it can actually be finished this decade.
November 17, 2025 at 8:36 PM
Positioning Gaming.
November 7, 2025 at 11:07 PM
Now there's Isabel too.
November 2, 2025 at 11:33 PM
Tool stuff.
Working with angles makes me wish I was debugging rollback desyncs instead.
October 26, 2025 at 10:30 PM
At the rate I'm going model is still months away from being done but at least he looks COOL #lowpoly #gamedev
October 10, 2025 at 11:05 PM
October 8, 2025 at 1:01 AM
Slow progress but I'm very happy with the floof.
October 2, 2025 at 6:41 PM
Chibis or chibus, depending on which part of the country you come from.
September 30, 2025 at 11:47 PM
Every episode has like two or more scenes that feel instantly iconic it's so good.
Shut up, Lu Bu.
September 30, 2025 at 12:38 PM
September 29, 2025 at 4:15 PM
Model Status: Still going...
September 21, 2025 at 10:18 PM
Progress for July:
August 4, 2025 at 6:40 PM
Weighing coolness, silhouette, rigging difficulty, how fitting it is to the world design... Going for only one weapon isn't saving that much time if it makes me worry about "getting it right" even more.
July 22, 2025 at 7:02 PM
Chat is it cooler for the oversized one-handed pilebunker to be held tonfa-style or gauntlet-style
I've spent the weekend on this question and I'm still not sure.
July 21, 2025 at 12:55 AM
Bonk.
July 10, 2025 at 3:13 PM
It's looking like video game.
July 4, 2025 at 2:39 PM
The level of play in those clips is really low but at least it shows that if you have other threats in a fight you don't need to load bosses with all the modern safeguards meant for 1v1 encounters that strip away most interactions from your moveset.
Also throw loops are funny.
June 29, 2025 at 3:05 PM
Found out they Sigma 2'd the Ninja Warriors Again remake
June 29, 2025 at 2:14 PM
Milestone 001: Input buffer is done, becoming the sloppiest code in my game yet. Thankfully it should handle anything I throw at it so not a big issue.
Next: Actually finish the main character's model!
June 28, 2025 at 8:13 PM
Hello bluesky, I'm making a game and when I find time away from that I hope to talk about other things too.
Devroom_000
June 22, 2025 at 12:10 AM