Adam
@adamgryu.bsky.social
It's that time of year... 🍂
🎃 The Ghost Town Pumpkin Festival is BACK for 2025! 🎃
This year we can support up to 800 players at once in this seasonal pumpkin carving MMO!
This year's update comes with new areas and new secrets to find.
Hope you don't mind if I re-use the trailer from last year! 😅
🎃 The Ghost Town Pumpkin Festival is BACK for 2025! 🎃
This year we can support up to 800 players at once in this seasonal pumpkin carving MMO!
This year's update comes with new areas and new secrets to find.
Hope you don't mind if I re-use the trailer from last year! 😅
October 16, 2025 at 7:40 PM
It's that time of year... 🍂
🎃 The Ghost Town Pumpkin Festival is BACK for 2025! 🎃
This year we can support up to 800 players at once in this seasonal pumpkin carving MMO!
This year's update comes with new areas and new secrets to find.
Hope you don't mind if I re-use the trailer from last year! 😅
🎃 The Ghost Town Pumpkin Festival is BACK for 2025! 🎃
This year we can support up to 800 players at once in this seasonal pumpkin carving MMO!
This year's update comes with new areas and new secrets to find.
Hope you don't mind if I re-use the trailer from last year! 😅
Another big feature was going to be the ability to recruit all normal enemies into your party, so you could build a customized team for different strategies. I was hoping this would set it apart from the original Paper Mario games, but it also created a lot of design weirdness and scope issues 😅
June 24, 2025 at 3:49 PM
Another big feature was going to be the ability to recruit all normal enemies into your party, so you could build a customized team for different strategies. I was hoping this would set it apart from the original Paper Mario games, but it also created a lot of design weirdness and scope issues 😅
One of the details I liked about this game was the "Run From Battle" minigame. Instead of success being completely random, you've got to solve a maze whose difficulty is determined by how strong the enemies are (compared to you).
June 24, 2025 at 3:40 PM
One of the details I liked about this game was the "Run From Battle" minigame. Instead of success being completely random, you've got to solve a maze whose difficulty is determined by how strong the enemies are (compared to you).
Back in 2018, I was working on an RPG inspired by the Paper Mario series. I don't think I'll end up finishing this game, but I figured I could share the demo that I had put together anyway. #gamedev
Blog post and demo here! 🔽
adamgryu.itch.io/paper-game/d...
Blog post and demo here! 🔽
adamgryu.itch.io/paper-game/d...
June 21, 2025 at 10:06 PM
Back in 2018, I was working on an RPG inspired by the Paper Mario series. I don't think I'll end up finishing this game, but I figured I could share the demo that I had put together anyway. #gamedev
Blog post and demo here! 🔽
adamgryu.itch.io/paper-game/d...
Blog post and demo here! 🔽
adamgryu.itch.io/paper-game/d...