Previously at Bungie, ArenaNet
Animating a character holding a prop can be challenging, especially to make the prop feel "grounded" when it's making contact with something, like the floor or a shoulder
This setup makes it easy with just a couple of locators & a few constraints!
Animating a character holding a prop can be challenging, especially to make the prop feel "grounded" when it's making contact with something, like the floor or a shoulder
This setup makes it easy with just a couple of locators & a few constraints!