[acovados]
acovados.bsky.social
[acovados]
@acovados.bsky.social
Storytelling, TTRPGs, game design, sociolinguistics, progressive ideas, human activism, illustration (English & español - he/him)
These are great! I particularly like number 3, thanks!
March 12, 2025 at 10:51 PM
Great tip, thank you! Completely agree. Any recommendations of systems with a different approach to combat?
March 11, 2025 at 1:18 PM
Juliana Kim should be ashamed for writing this article, and @npr.org is spineless and pathetic for approving it. Bye, NPR.
March 4, 2025 at 6:54 PM
Players, don’t get caught off guard!

- Time big attacks for when foes hit half HP
- Control the battlefield to limit Bloodied abilities
- Apply debuffs (stun, restrain) to shut them down
- Hit hard, hit fast—don’t let them fight back

Bloodied is brutal if you’re not ready. Plan ahead!
February 25, 2025 at 6:46 PM
DMs, use Bloodied to shake up combat!

- Track enemy HP & prep for mid-fight shifts
- Give narrative clues—describe the transformation
- Plan encounters with Bloodied abilities in mind
- Engage players but switching it up

Your monsters just got way more terrifying
February 25, 2025 at 6:45 PM
City of Winter. You play family members, fleeing across a magical metropolis, who will age and die, traditions will be passed from one generation to the next, and you will encounter new traditions that change your family over time
February 21, 2025 at 6:58 PM
Went down the Arthur rabbit hole and found the Latin American version of the theme song!
youtu.be/jGEGtYCWaOA
Arthur - intro (Spanish, Latin America)
YouTube video by Cy's Junk
youtu.be
February 9, 2025 at 1:36 PM
PBS Arthur Flashback SFX:
youtu.be/YUqBBBQubps
Arthur - Flashback Sound Effect
YouTube video by Preston Ward Condra
youtu.be
February 9, 2025 at 1:32 PM