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Weird Otaku ☆ Dev ☆ Wild Music ☆ Anime ☆ Japan
#FluffyFriday ☆ #AcidicDev ☆ #VoidWatch ☆ #AcidicVOD
#Quake style water goes very well with #TombRaider style caustics. What comes to you mind when seeing this? What environment would you build using these effects? 🐟

It's weirdly hypnotic. 😁
#AcidicDev #IndieGame #IndieDev #GameDev
November 14, 2025 at 5:10 AM
Guess you'll never unsee it now
#SilentHill #AvrilLavigne
November 10, 2025 at 7:23 AM
I did this before in Unity.

The first Tomb Raider games featured beautiful water caustics, achieved by manipulating vertex colors. It's one of my favorite PS1 graphics tricks. I just re-created it in a modern engine.

Constraints inspire creativity. 😌

#AcidicDev #IndieDev #GameDev #IndieGame
November 3, 2025 at 12:41 AM
Switching cameras in an actual environment prototype with interior sections. As I learned from the very first #SilentHill, tilted cameras bring more atmosphere. Maybe, textures also would. 👻

#AcidicDev #GameDev #IndieDev #IndieGame
October 21, 2025 at 3:09 AM
I'm thinking about implementing a complex #CRT shader in my game... maybe something like Koko-aio. 📺
github.com/kokoko3k/kok...

What do you think? 🤔
#AcidicDev #GameDev #IndieDev #IndieGame
October 15, 2025 at 3:30 PM
Ich hab' so meine hellen Momente. 🙂
October 10, 2025 at 11:36 PM