github.com/godotengine/...
github.com/godotengine/...
github.com/godotengine/...
github.com/godotengine/...
github.com/godotengine/...
github.com/godotengine/...
- Event propagation, object lifecycles, and other general "scripting" would be covered by KHR_interactivity which is currently heavily WIP github.com/KhronosGroup...
- Event propagation, object lifecycles, and other general "scripting" would be covered by KHR_interactivity which is currently heavily WIP github.com/KhronosGroup...