I was amazed watching wonderful ads like this one on Sinclair User from March 1985, where US Gold boasted about its early catalog. And rightly so, so many attractive titles. I always wanted to try Fort Apocalypse and Up'n'Down, which I don't think were ever released for the Spectrum...
October 19, 2025 at 12:34 PM
I was amazed watching wonderful ads like this one on Sinclair User from March 1985, where US Gold boasted about its early catalog. And rightly so, so many attractive titles. I always wanted to try Fort Apocalypse and Up'n'Down, which I don't think were ever released for the Spectrum...
Y que no caiga en el olvido su sistema anti-piratería SD1 en el lanzamiento original para Spectrum. Creo que aguantó 1 semana hasta que el juego apareció por todos los rastros de España...
Y que no caiga en el olvido su sistema anti-piratería SD1 en el lanzamiento original para Spectrum. Creo que aguantó 1 semana hasta que el juego apareció por todos los rastros de España...
@sirduncaneltorpe.bsky.social Revisando el primer número de CGW me he acordado de usted, Sir. Cuánto habría disfrutado leyéndola entonces: Wargames y estrategia de principio a fin, aventuras y muchísima originalidad en aquellos años pioneros. Le gustará rememorarlo:
@sirduncaneltorpe.bsky.social Revisando el primer número de CGW me he acordado de usted, Sir. Cuánto habría disfrutado leyéndola entonces: Wargames y estrategia de principio a fin, aventuras y muchísima originalidad en aquellos años pioneros. Le gustará rememorarlo:
I recently saw this story in the documentary series "TerrorBytes" (really good and highly recommended). It definitely deserves to be remembered. Thanks for sharing!
September 7, 2025 at 10:29 AM
I recently saw this story in the documentary series "TerrorBytes" (really good and highly recommended). It definitely deserves to be remembered. Thanks for sharing!
@camarotedarwin.bsky.social Me ha llegado el libro que más ganas tenía de leer este verano. Lo he estado ojeando y no puede tener mejor pinta. Muchas gracias por vuestro trabajo y esfuerzo en la difusión de la cultura, Laura y Guillermo. ¡Y encima con tan buen humor! Se os quiere 🤗🤗
July 25, 2025 at 8:49 AM
@camarotedarwin.bsky.social Me ha llegado el libro que más ganas tenía de leer este verano. Lo he estado ojeando y no puede tener mejor pinta. Muchas gracias por vuestro trabajo y esfuerzo en la difusión de la cultura, Laura y Guillermo. ¡Y encima con tan buen humor! Se os quiere 🤗🤗
Got lucky and could find it on Amazon for a better overall price. Thanks a lot for telling me, I'm quite sure your book will be one of the summer's highlights!
July 21, 2025 at 7:59 PM
Got lucky and could find it on Amazon for a better overall price. Thanks a lot for telling me, I'm quite sure your book will be one of the summer's highlights!
I'd love to buy it but shipping costs to Spain double me the price and that's too expensive for me. Any other way to buy it, on Amazon or a different platform? Thanks a lot.
July 20, 2025 at 11:25 PM
I'd love to buy it but shipping costs to Spain double me the price and that's too expensive for me. Any other way to buy it, on Amazon or a different platform? Thanks a lot.
Little did we know in October 1983, flipping through PCW, that email would eventually become indispensable, completely replacing traditional postal mail. Hotmail and Gmail didn't exist yet, but it was clear that it had many advantages and hardly any disadvantages...
May 1, 2025 at 12:00 AM
Little did we know in October 1983, flipping through PCW, that email would eventually become indispensable, completely replacing traditional postal mail. Hotmail and Gmail didn't exist yet, but it was clear that it had many advantages and hardly any disadvantages...
True. I first played it on the Spectrum and later I think I only had the disc version on the C64 and I didn't remember the loading times. But it's true, the digitized voice was great! As the superb Oliver Frey ad 💯
April 27, 2025 at 1:07 PM
True. I first played it on the Spectrum and later I think I only had the disc version on the C64 and I didn't remember the loading times. But it's true, the digitized voice was great! As the superb Oliver Frey ad 💯
Sinclair ZX Spectrum turns 43 today, April 23rd. And the surprising thing is that after going on sale at £175/125 for the 48/16K editions in April'83, three months later the July issue of PCW announced that they had dropped to just £100/130. A real bargain that boosted Spectrum sales!!
April 22, 2025 at 11:06 PM
Sinclair ZX Spectrum turns 43 today, April 23rd. And the surprising thing is that after going on sale at £175/125 for the 48/16K editions in April'83, three months later the July issue of PCW announced that they had dropped to just £100/130. A real bargain that boosted Spectrum sales!!
In the early 1980s there were few restrictions regarding copyright and licensing in Europe. Many clones of Donkey Kong, Space Invaders or Pac-Man appeared for home microcomputers. But by late 1982 Atari started to publish these ads warning about it and several companies received threatening letters!
April 11, 2025 at 10:22 PM
In the early 1980s there were few restrictions regarding copyright and licensing in Europe. Many clones of Donkey Kong, Space Invaders or Pac-Man appeared for home microcomputers. But by late 1982 Atari started to publish these ads warning about it and several companies received threatening letters!
June 1982. PCW exclusively introduces the Sinclair ZX Spectrum 16/48K to the world. July and we find the first full page ad of a Spectrum game, Bug-Byte's Spectral Invaders. In machine code, its author was D.H. Lawson and he'd later work on many Imagine hits as Arcadia. First Spectrum game then?
March 30, 2025 at 6:18 PM
June 1982. PCW exclusively introduces the Sinclair ZX Spectrum 16/48K to the world. July and we find the first full page ad of a Spectrum game, Bug-Byte's Spectral Invaders. In machine code, its author was D.H. Lawson and he'd later work on many Imagine hits as Arcadia. First Spectrum game then?
The new documentary by Ángel Tirado (‘No nos gusta el Capitán Morcilla!’) is finally available. It tells the story of the Spanish videogame from its beginnings and the subsequent development of the industry. English speaking users: you can add automatic subtitles!
The new documentary by Ángel Tirado (‘No nos gusta el Capitán Morcilla!’) is finally available. It tells the story of the Spanish videogame from its beginnings and the subsequent development of the industry. English speaking users: you can add automatic subtitles!
Al fin está disponible el nuevo documental de Ángel Tirado (que dirigiese hace 10 años "¡No nos gusta el Capitán Morcilla!"). Narra la historia del videojuego español desde sus inicios, su Edad del Oro en los 80 y el desarrollo posterior de la industria.
Al fin está disponible el nuevo documental de Ángel Tirado (que dirigiese hace 10 años "¡No nos gusta el Capitán Morcilla!"). Narra la historia del videojuego español desde sus inicios, su Edad del Oro en los 80 y el desarrollo posterior de la industria.
You got more than 250 pages for 75 pence in any mid-1982 issues of Personal Computer World (PCW), packed with hardware advertisements for multiple brands and equipment aimed at large and small businesses, and even casual users and students (programmable calculators). It was absolute chaos, a jungle!
March 30, 2025 at 8:17 AM
You got more than 250 pages for 75 pence in any mid-1982 issues of Personal Computer World (PCW), packed with hardware advertisements for multiple brands and equipment aimed at large and small businesses, and even casual users and students (programmable calculators). It was absolute chaos, a jungle!
Personal Computer World (PCW) began publication in the UK in 1978. But it wasn't until its February 1981 issue that we found the first videogames ad. Not chess, draughts or backgammon as usual, but arcade programmes inspired by coin-ops. And it was none other than Bug-Byte with a little-known logo!
March 4, 2025 at 12:09 AM
Personal Computer World (PCW) began publication in the UK in 1978. But it wasn't until its February 1981 issue that we found the first videogames ad. Not chess, draughts or backgammon as usual, but arcade programmes inspired by coin-ops. And it was none other than Bug-Byte with a little-known logo!