Hameed - Illustrator
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3d-art.bsky.social
Hameed - Illustrator
@3d-art.bsky.social
Digital artist working with 2D painting & 3D modelling since before the internet existed.

Specialist in complex technical design, Scifi & Space.

Full gallery: https://www.deviantart.com/hameed

All works posted here are by me. No AI used or needed.
September 20, 2025 at 10:04 PM
September 20, 2025 at 10:00 PM
September 20, 2025 at 10:00 PM
September 20, 2025 at 9:59 PM
September 20, 2025 at 9:58 PM
September 20, 2025 at 9:58 PM
September 20, 2025 at 9:58 PM
Wetness really pops from reflections so adding a background would help in that regard, scale is mostly percieved so adding something known like a human or a coke can can help establish a scenes scale.
December 9, 2024 at 6:51 PM
Sorry for the delayed reply, its a pretty sophisticated shader that uses the 2d texture and turns it in to volumetric clouds, allowing for a much more realistic look since the shadows really pop etc.
December 9, 2024 at 6:48 PM
I made this as one of many learning based projects since starting to learn blender earlier this year, the tutorial i followed for the basics of this is here: www.youtube.com/watch?v=CrAn...
December 8, 2024 at 2:08 PM
It has sooo many parts, was a joy to make though!
November 15, 2024 at 6:43 PM
Thanks, that would need to be based on particles which i have yet to learn to do in blender, so will try it for sure in the future for sure. Im guessing the same shader would likely work though.
November 6, 2024 at 6:04 PM
Thanks, yes they are volumetric well spotted.
November 6, 2024 at 6:01 PM