Viktor
0xv.bsky.social
Viktor
@0xv.bsky.social
Creative Director @ Gild Studios, Image Processing nerd, Game Dev
Current preview of my no-dependency real-time PBR renderer, with some over-the-top bloom, ACES tonemapping, FXAA, and IBL
June 2, 2025 at 7:04 AM
Am I doing this right?
April 15, 2025 at 5:26 AM
Longest documentation I have written so far. But it's worth it -- it's definitely a step up from my (now legacy) False Color Utility LUTs pack.
January 22, 2025 at 10:58 PM
Writing documentation always takes longer than I expect.
January 22, 2025 at 3:59 PM
Even wrote a blog post about my new config format. I'll use this for so much! My header-only test library came in clutch as well for testing.
Hello, Field: A Love Letter to Simple Configuration - Viktor Fejes
Main personal site for Viktor Fejes, art director, digital artist, and developer.
www.viktorfejes.com
January 11, 2025 at 7:41 AM
I wanted a specific config format so I made this. It's v0.1, so don't kill me.
GitHub - viktorfejes/field: Field is a JSON like format that is just better.
Field is a JSON like format that is just better. Contribute to viktorfejes/field development by creating an account on GitHub.
github.com
January 10, 2025 at 6:17 AM
I think the only build system I like are the batch files I write myself for my projects.
January 8, 2025 at 7:54 AM
Anything that claims to be AI powered should be approached with caution. Most are scams, some are just wrappers and almost all currently are unethical.
December 29, 2024 at 7:25 AM
I'm still fairly new here. I like:
- Post-production
- Image processing
- Nerding out about colour
- 3D
- Film emulation
- Colour grading
- Low-level languages, like C
- Game dev
- Tool dev
- Photography
- Kendo
🔥 Let's connect if you like any of this or you're just a cool person overall #promosky
November 19, 2024 at 4:49 PM
Running John Wick through my vectorscope. Look at all the color 😍
November 19, 2024 at 3:43 PM
Blender's Principled BSDF has got so much better. Their memory management is still not ideal though. Anyway, made this quickly.
November 18, 2024 at 5:00 PM
Using dx11 is a surprisingly good experience coming from Vulkan and OpenGL.
November 17, 2024 at 8:22 AM
The only reason the red and white company made that commercial fully AI is because they wanted us to talk about it. And we do. Otherwise it's clearly terrible. I hate it.
November 16, 2024 at 7:59 PM
Trying something new where I finish my projects instead of perfecting them forever...
November 8, 2024 at 10:27 PM
All I want for my code editor is to be native, have multi-cursor support, and absolutely no AI.
November 5, 2024 at 7:33 AM
How cool that every time I open photoshop I get an ad. Even if I check the "Don't show again". Thanks, Adobe! This is why everyone ❤️ you.
November 4, 2024 at 5:30 PM
Oh how much I love working with the Photoshop SDK -- beautiful docs, helpful comments...
November 1, 2024 at 8:17 PM