Ever thought what if Balatro would be a roguelite top down shooter? No? Well, too bad, because I made a game that is exactly that for LD58!
#LDJam #gamedev
ldjam.com/events/ludum...
Ever thought what if Balatro would be a roguelite top down shooter? No? Well, too bad, because I made a game that is exactly that for LD58!
#LDJam #gamedev
ldjam.com/events/ludum...
And you know what, it's kinda fun!
And you know what, it's kinda fun!
I don't care. You'll all end up in the block list.
Please don't bother.
Sincerely yours.
I don't care. You'll all end up in the block list.
Please don't bother.
Sincerely yours.
#Gamedev #Odin #Roguelike #Roguelikedev #ScreenshotSaturday
#Gamedev #Odin #Roguelike #Roguelikedev #ScreenshotSaturday
⚠️ Warning: slight screenshake effect in gif
#Gamedev #Odin #0xDEVLOG #Roguelike #Roguelikedev
⚠️ Warning: slight screenshake effect in gif
#Gamedev #Odin #0xDEVLOG #Roguelike #Roguelikedev
Now when I finally have the level generator dealt with, I can focus on other aspects. Like enemies. Haven't done much today but! I added an enemy and made this little ping animation for player to see that they've been spotted.
#Gamedev #Odin #Roguelike #ScreenshotSaturday
Now when I finally have the level generator dealt with, I can focus on other aspects. Like enemies. Haven't done much today but! I added an enemy and made this little ping animation for player to see that they've been spotted.
#Gamedev #Odin #Roguelike #ScreenshotSaturday
I finally finished working on the first pass of the level generator for my roguelike side project. Learned *a lot* about memory management in Odin in the process and optimised the process to the brim memory-wise.
#Gamedev #Odin #Roguelike #ScreenshotSaturday
I finally finished working on the first pass of the level generator for my roguelike side project. Learned *a lot* about memory management in Odin in the process and optimised the process to the brim memory-wise.
#Gamedev #Odin #Roguelike #ScreenshotSaturday
Now to make rooms more interesting and branching...
#Gamedev #Odin #Roguelike #Roguelikedev #ScreenshotSaturday
Now to make rooms more interesting and branching...
#Gamedev #Odin #Roguelike #Roguelikedev #ScreenshotSaturday
#Gamedev #Odin #0xDEVLOG #Roguelike #Roguelikedev
#Gamedev #Odin #0xDEVLOG #Roguelike #Roguelikedev
#Gamedev #Odin #0xDEVLOG #Roguelike #Roguelikedev
#Gamedev #Odin #0xDEVLOG #Roguelike #Roguelikedev
What you see below are screenshots from game. All those fancy walls are built by code, I only use tile data for floors. #screenshotsaturday #gamedev
What you see below are screenshots from game. All those fancy walls are built by code, I only use tile data for floors. #screenshotsaturday #gamedev
Retro console devs are something else. In a good way. 😁
ldjam.com/events/ludum...
Retro console devs are something else. In a good way. 😁
ldjam.com/events/ludum...
You can play jam version here: 0x0961h.itch.io/thegrimoire
And I have a dev Discord for it: discord.gg/DHYB6teejU
You can play jam version here: 0x0961h.itch.io/thegrimoire
And I have a dev Discord for it: discord.gg/DHYB6teejU