Favorite tools: C, Aseprite, Blender
Working on: 8-bitBot, a programming puzzle game
Wishlist 8-bitBot: https://store.steampowered.com/app/3959370/8bitBot/
Twitter: @zet23t
Blog: https://quakatoo.com
There is much to do still, but it is coming nicely along so far.
Steam wishlisting: store.steampowered.com/app/3959370/...
Playable demo on my website (a bit outdated): quakatoo.com/projects/cod...
#cozygame #puzzlegame #gamedev #indiedev #solodev #raylib
#cozygame #puzzlegame #gamedev #indiedev #solodev #raylib
Long story short: RLGL.state.currentMatrix not pointing to the right matrix.
Lots of fun figuring all that out.
#gamedev #indiedev #solodev #raylib
youtube.com/shorts/v...
#gamedev #indiedev #solodev #raylib
youtube.com/shorts/v...
#gamedev #indiedev #solodev #raylib
Tme to think how to get the monitor into the scene...
And then I'll have to revisit the bots and do something so they can have different animations. Fun. Typical engine stuff; Which I happen to not have 🙃
#gamedev #indiedev #raylib
#gamedev #indiedev #solodev #raylib
I started designing the rescue intro cutscene - a bot gets caught in a thunderstorm, and I’m figuring out how to turn that into a playable story moment.
Watch it here:
youtu.be/_2m0swyqXgw
#gamedev #indiedev #solodev #raylib
I started designing the rescue intro cutscene - a bot gets caught in a thunderstorm, and I’m figuring out how to turn that into a playable story moment.
Watch it here:
youtu.be/_2m0swyqXgw
#gamedev #indiedev #solodev #raylib
#gamedev #indiedev #solodev #raylib
#gamedev #indiedev #solodev #raylib
#gamedev
#gamedev
#gamedev #indiedev #solodev #raylib
#gamedev #indiedev #solodev #raylib
There's now an automatic navigation link system I can maybe repurpose in other circumstances.
#gamedev #indiedev #solodev #raylib
In case you want to help bringing the counter to its 10-bit boundary:
store.steampowered.c...
#gamedev #indiedev #solodev #raylib #steam