yarmyen
banner
yarmyen.bsky.social
yarmyen
@yarmyen.bsky.social
work: #solodev / 3D Artist #blender #b3d / music creation #reaper #reaperdaw #ardour #daw #LMMS / Cozy Game artist and Indie Game dev #godot #mypaint #krita
---
interesting: GL #ThaiGL / cozy game / art / cat #cat / anime / digital synth music
Reposted by yarmyen
Day 26: 2025/08/05 - 9h

CW: possibly annoying SFX

Polished & added more ways to trigger SFX:
- Floaty acorn pickups!
- Area triggers for looping, pitch-varied, repeating, 1-off, & crossfading loop sounds!
- Walking on beach grass sounds silly!

#DailyDevlog #Moonshell_Island #gamedev #gamemaker
February 9, 2026 at 6:06 PM
Reposted by yarmyen
Modular Dungeon Kit has been updated! New higher walls, better colors and additional models ✨ These #gameassets are completely free to download and use (no attribution required!)

kenney.nl/assets/modul...
February 9, 2026 at 8:35 AM
mmm...
My first Idea is already is a good way for me แฮะ
Why I spend time to mad the chart? วะ 🙃
February 9, 2026 at 7:25 AM
ตัดสินใจไม่ได้จนต้องมาทำ decision Chart
🤨🙃
February 9, 2026 at 7:18 AM
Reposted by yarmyen
I feel like every indie dev ends up making their own stylized waterfall at some point 🤣, but here's my first. Was fun getting the corner highlights based on normals.
#GodotEngine #gamedev #indiedev
May 21, 2025 at 7:34 PM
so cute
Giving Godot's vertex lighting a shot.

I think I'd be able to create some really interesting atmospheres with this approach, instead of the unshaded look I was going for.
Hopefully it still performs well on Mobile/Web...? 👀

#Lowpoly | #GodotEngine | #indiegamedev
February 8, 2026 at 11:39 AM
Reposted by yarmyen
Day 24: 2025/08/03 - 3h

Just a short session due to other obligations. The environmental sound emitter falloff wasn't working consistently, so I fixed that and added crossfade during transitions.

#DailyDevlog #Moonshell_Island #gamedev #gamemaker
February 7, 2026 at 5:17 PM
Reposted by yarmyen
February 8, 2026 at 7:19 AM
เขียน Gdshader เข้าใจง่ายกว่าลาก nodes ใน visualshader อีก
🤨
February 7, 2026 at 11:08 AM
wow incredible passion
www.youtube.com/watch?v=0dDR...
What It REALLY Takes to Make an Animated Feature Film ALONE
YouTube video by The VFX Process
www.youtube.com
February 7, 2026 at 8:18 AM
Erm..
i think some thing like this inside game world 😑
#godot #godotengine
February 7, 2026 at 6:34 AM
Reposted by yarmyen
Finally figured it out, and OOF! It's because Godot's property setters aren't called if the property is left at the default value! This is a pretty common gotcha, so watch out!
#GodotEngine #gamedev #indiedev
February 7, 2026 at 1:27 AM
Reposted by yarmyen
i like megaman 10's soundtrack
January 7, 2026 at 3:09 AM
Reposted by yarmyen
Awww🥺
February 7, 2026 at 1:53 AM
Reposted by yarmyen
Hotfixes coming in hot! 🔥

#GodotEngine 4.6 released less than two weeks ago, and we've been hard at work preparing a maintenance release. Our first 4.6.1 Release Candidate is ready for general testing:

godotengine.org/article/rele...
Release candidate: Godot 4.6.1 RC 1 – Godot Engine
Bring out the regression fixes!
godotengine.org
February 6, 2026 at 10:43 PM
ตอนนี้ทำเกมยานยิง ง่ายเลย ต้นปีที่แล้วยังนึกตัวเองนั่งเขียน code ทำเกมไม่ออกเลย ตอนนี้มาไกลมาก
😭
ขออย่างเดียว ขอ Passion ไปยาวๆ สักปี
February 6, 2026 at 2:24 PM
Reposted by yarmyen
In about two days.
Any guesses? 👀

wishlist link in the comments.
January 28, 2026 at 1:21 PM
finish learning today
- independent bons rotate control by mouse
- bullet and FX
mouse view location make bullet direction still wrong 😅
#godot #b3d #godotengine #learning #solodev
February 6, 2026 at 2:14 PM
ว่าจะสมัคร itch.io แล้วแจกโมเดลที่ทำไว้เรียนเอง
พอเขาโลหดเยอะ เราก็ขาย ว๊ะฮาาาา (just kidding😅)
Download the latest indie games
itch.io is a simple way to find, download and distribute indie games online. Whether you're a developer looking to upload your game or just someone looking for something new to play itch.io has you co...
itch.io
February 6, 2026 at 9:50 AM
February 6, 2026 at 9:47 AM
Reposted by yarmyen
February 6, 2026 at 7:52 AM
Reposted by yarmyen
Day 22: 2025/07/30 - 6.5h

Now begins Sprint 2: Audio System!

To get oriented, I added footsteps, environmental SFX emitters, and temporary music controls to experiment with effects and switching between @queergermangirl.bsky.social's tracks. 🔊🎶💜

#DailyDevlog #Moonshell_Island #gamedev #gamemaker
February 5, 2026 at 7:25 PM
morning class:
start to learn Gdshader sec
#godot #godotengine #learn
February 6, 2026 at 4:06 AM