---
interesting: GL #ThaiGL / cozy game / art / cat #cat / anime / digital synth music
CW: possibly annoying SFX
Polished & added more ways to trigger SFX:
- Floaty acorn pickups!
- Area triggers for looping, pitch-varied, repeating, 1-off, & crossfading loop sounds!
- Walking on beach grass sounds silly!
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
CW: possibly annoying SFX
Polished & added more ways to trigger SFX:
- Floaty acorn pickups!
- Area triggers for looping, pitch-varied, repeating, 1-off, & crossfading loop sounds!
- Walking on beach grass sounds silly!
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
kenney.nl/assets/modul...
kenney.nl/assets/modul...
My first Idea is already is a good way for me แฮะ
Why I spend time to mad the chart? วะ 🙃
My first Idea is already is a good way for me แฮะ
Why I spend time to mad the chart? วะ 🙃
🤨🙃
🤨🙃
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
I think I'd be able to create some really interesting atmospheres with this approach, instead of the unshaded look I was going for.
Hopefully it still performs well on Mobile/Web...? 👀
#Lowpoly | #GodotEngine | #indiegamedev
Just a short session due to other obligations. The environmental sound emitter falloff wasn't working consistently, so I fixed that and added crossfade during transitions.
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
Just a short session due to other obligations. The environmental sound emitter falloff wasn't working consistently, so I fixed that and added crossfade during transitions.
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
🤨
🤨
www.youtube.com/watch?v=0dDR...
www.youtube.com/watch?v=0dDR...
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
#GodotEngine 4.6 released less than two weeks ago, and we've been hard at work preparing a maintenance release. Our first 4.6.1 Release Candidate is ready for general testing:
godotengine.org/article/rele...
#GodotEngine 4.6 released less than two weeks ago, and we've been hard at work preparing a maintenance release. Our first 4.6.1 Release Candidate is ready for general testing:
godotengine.org/article/rele...
😭
ขออย่างเดียว ขอ Passion ไปยาวๆ สักปี
😭
ขออย่างเดียว ขอ Passion ไปยาวๆ สักปี
Any guesses? 👀
wishlist link in the comments.
Any guesses? 👀
wishlist link in the comments.
- independent bons rotate control by mouse
- bullet and FX
mouse view location make bullet direction still wrong 😅
#godot #b3d #godotengine #learning #solodev
- independent bons rotate control by mouse
- bullet and FX
mouse view location make bullet direction still wrong 😅
#godot #b3d #godotengine #learning #solodev
พอเขาโลหดเยอะ เราก็ขาย ว๊ะฮาาาา (just kidding😅)
พอเขาโลหดเยอะ เราก็ขาย ว๊ะฮาาาา (just kidding😅)
Now begins Sprint 2: Audio System!
To get oriented, I added footsteps, environmental SFX emitters, and temporary music controls to experiment with effects and switching between @queergermangirl.bsky.social's tracks. 🔊🎶💜
#DailyDevlog #Moonshell_Island #gamedev #gamemaker
Now begins Sprint 2: Audio System!
To get oriented, I added footsteps, environmental SFX emitters, and temporary music controls to experiment with effects and switching between @queergermangirl.bsky.social's tracks. 🔊🎶💜
#DailyDevlog #Moonshell_Island #gamedev #gamemaker