Wuthrer
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Wuthrer
@wuthrer.net
I draw stuff, I make video games | EN and FR posts | he / him

==> https://wuthrer.net/ <==

• #animation / #indiedev / #gamedev •
Half of Klakmioch responsible for: Ninza => https://store.steampowered.com/app/2187320/Ninza/
Not sure if it’s something you can get just by watching the footage, but I’ve made a ton of improvements to collision handling.

Chain reactions are easier to trigger now, and the dash feels much more impactful. 🦕🎳

#screenshotsaturday #indiegame #gamedev #madewithgodot
December 27, 2025 at 11:03 AM
We need an #indiegame where you play as one of those inflatable guys.
Please.
December 22, 2025 at 7:47 AM
Your holy magic is just as effective against robots as it is against hellhounds. Truly powerful magic.

#screenshotsaturday #indiegame #gamedev #madewithgodot
December 20, 2025 at 4:56 PM
Reposted by Wuthrer
Trailer !!! Announcement !!!
We released the steam page of Blessed be the chamber, a roguelite twist on russian roulette. Add it to your wish list now. 🥳
#indiedev #indiegames #swissgames
December 19, 2025 at 9:00 AM
Hey #TeaseYaGame

Blast, bounce and turn yourself into a prehistoric cannonball of holy chaos ⭐🎳

Bring doom into the tower of a megacorp build to hide its sins and unleash your ancient Jurassic magic.

Temporary name: Project Diplodocus 🦕

#indiegame #gamedev #madewithgodot
December 16, 2025 at 2:18 PM
Making good use of your dash can give you a chance to outrun the void… if you don’t panic :]

#screenshotsaturday ##indiegame #gamedev #madewithgodot
December 13, 2025 at 10:51 AM
Yesterday was playtest night in my local indiedev community. Got tons of great feedback!
So I feel more comfortable sharing bits of real gameplay 👀

#indiegame #gamedev #madewithgodot
December 11, 2025 at 10:08 AM
Igor and his trusty pig steed are no longer stuck with placeholders.
They finally have a life of their own.
Feels like they’ve grown up.

#screenshotsaturday #gamedev #indiegame #godot
November 29, 2025 at 3:39 PM
A little close-up to show the visuals and animations of the Spin Robot, a basic enemy you encounter at the very beginning of the game (which still doesn't even have a name yet)

#screenshotsaturday #gamedev #indiegame #madewithgodot
November 15, 2025 at 9:55 AM
So many creative games. This is so good.
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙

www.youtube.com/watch?v=7ZwE...
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
www.youtube.com
November 12, 2025 at 6:56 AM
The fight to get rid of placeholders continues! :D
I’ve been focusing on improving the impact VFX to make them juicier. What do you think?

#gamedev #indiegame #madewithgodot
November 11, 2025 at 5:14 PM
Feels good to get rid of those awful big grey placeholder cubes :D What do you think?

#indiegame #gamedev #screenshotsaturday #madewithgodot
October 4, 2025 at 12:09 PM
I remembered I have free will and went for a nose demoniac door that sniffs souls in order to get open.

#madewithgodot #indiedev #gamedev
October 1, 2025 at 4:49 PM
Still a lot of placeholders and the slowest progress this week, but hey, it seems like it’s going somewhere. 🦕🐖

#screenshotsaturday #indiedev #madewithgodot
September 21, 2025 at 11:39 AM
It’s still early, but I’ve decided to go for a darker vibe with Project Diplodocus.

#indiegame #screenshotsaturday #madewithgodot
September 6, 2025 at 12:39 PM
Reposted by Wuthrer
While NOT a metroidvania Magenta Horizon has the backbone of Hollow Knight, combat of Ninja Gaiden, a DMC-like combo system and the unique artistic madness of solo-dev @maddisonbaek.bsky.social

#PitchYaGame #Silksong #PitchYaVania
September 3, 2025 at 3:19 PM
Short clips from my "Hotline Miami but with an exorcist diplodocus riding a dashing pig" prototype.

Next step: improving the overall graphics with a stronger art direction and maybe coming up a shorter name for the project.

🦕🐷

#screenshotsaturday #madewithgodot #indiedev #gamedev
August 30, 2025 at 11:02 AM
Revamped turbo mechanic, controls, added more juiciness on rebounds, etc.
I've been taking care of the most recent feedback I received, and it keeps getting better. I'm so excited to see this grow :]]]]]

#indiedev #gamedev #madewithgodot
August 28, 2025 at 10:29 AM
This guy who DMs you on Discord to "help" promote your game, then leaves a negative review criticizing your marketing because you ignored him.
Ok!

#indiedev #gamedev
August 26, 2025 at 7:19 AM
I had the chance to showcase my prototype to a few testers during a local playtesting night.

The game already received some very nice compliments, along with a lot of feedback to improve the core mechanics.

Seems like things are REALLY coming together nicely. ^^

#indiedev #gamedev #madewithgodot
August 14, 2025 at 1:37 PM
Staying too long in the void and you'll get caught!

Still pretty rough, but wanted to give this idea of "a big monster following you in the deep, then popping out" a try.

#indiedev #madewithgodot #screenshotsaturday
July 26, 2025 at 1:51 PM
Working on something more exciting than a timer... It’s not quite there yet, but it seems doable! It’ll probably look a lot better once I get rid of the awful placeholder. :D

#gamedev #indiedev #madewithgodot
July 17, 2025 at 9:34 PM
It wasn’t supposed to be a priority, but… I just couldn’t resist adding some juicy/gory feedback :D

Next step: clean up the code so I can try out some new mechanics!

#gamedev #indiedev #madewithgodot
July 15, 2025 at 9:05 PM
This new prototype is starting to feel... fun 🤗
(tbh I’m ridiculously excited about it xDDD)

#gamedev #indiedev #madewithgodot #screenshotsaturday
July 12, 2025 at 4:30 PM
A stylish yet wet ride.
#art #illustration #weird
July 5, 2025 at 7:50 AM