WatchDaToast
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watchdatoast.bsky.social
WatchDaToast
@watchdatoast.bsky.social
Solo Artist & Gamedev I Developed Owlsgard and the Wool Ball series
Linktree: https://linktr.ee/WatchDaToast
It's not a true WatchDaToast™ prototype level if it isn't covered in one single grass texture and features german text everywhere reminding me where to put certain stuff later
January 30, 2026 at 9:58 AM
Reposted by WatchDaToast
Rooms are being connected! After a few weeks of graphics and animation, i'm finally putting the actual game together ^^

Follow for more updates onf this little kids CD-Rom style adventure game!

#indiegame #gamedev #screenshotsaturday #indiedev #gamedevelopment
January 10, 2026 at 6:46 AM
Reposted by WatchDaToast
Somebody once recommended that I should use AI for animation to make "faster progress", arguing that it's "just a tool", like anything else in a painting program.

Personally, I'd rather take years to finish my animations than rush the process and become a bad animator.

#noai
January 6, 2026 at 5:12 AM
Kao The Kangaroo gives me life
January 5, 2026 at 3:57 PM
Putting grumpy faces on all my new placeholder enemy meshes so that everyone who playtests will know these fellas mean TROUBLE >8(
January 3, 2026 at 4:11 PM
Testing your new collision code be like
January 2, 2026 at 11:35 AM
Reposted by WatchDaToast
Hey its been a hot minute! dw I'm still around I just took a bit of a break from these places but I didn't stop doing these!

Rose @paisleyrose103.bsky.social
Finn @watchdatoast.bsky.social
December 25, 2025 at 11:46 PM
Reposted by WatchDaToast
Fanart of Finn, From Beyond the edge of Owlsgard, a very touching and a awesome game!
December 15, 2025 at 6:07 PM
Felt inspired to add some fun whirlwinds.
Hold jump to gain upwards momentum, but don't drop too far down into the fan.
December 22, 2025 at 3:38 PM
I'm enjoying my time with OG Resident Evil 3, even though Nemesis is REALLY pissing me off.
Still felt like sketching him inbetween sessions.
December 16, 2025 at 10:18 PM
Reposted by WatchDaToast
LRT + regarding using AI for placeholders in #gamedev

idk why would u use an unethical algo (which also burns our planet down) and rely on its biased (and thus limited) outcome...

When u could just make ur placeholder with just a mouse and old ms paint like everyone else have been doing instead?
December 16, 2025 at 7:22 PM
So far I made the conclusion that level design is something you can barely plan in advance. While there is some theory to it, you still need to build and prototype insanely large quantities of stuff until you can play and really "feel" if it's good or if it's trash.
LeVeL dEsIgN iS mY pAsSiOn
December 16, 2025 at 4:24 PM
Playing the OG Resident Evil trilogy for the first time. Oh boy, have I slept on it until now. This absolutely surreal mix of mystery, 90s cheese and unintentionally hilarious moments is extremely addicting - and also quite atmospheric despite all the cheese.
December 12, 2025 at 5:01 PM
Reposting this ridiculous head because, concerning my current prototype, it's still the most polished Blender thing can dare to show yet lol
Just found out about shape keys in Blender and how I could use them for switching between facial expressions!
Can't wait to go crazy with these during cutscenes!
#gamedev #Blender #GodotEngine
December 12, 2025 at 11:30 AM
LeVeL dEsIgN iS mY pAsSiOn
December 11, 2025 at 11:49 AM
Finally some appreciation for TONIC TROUBLE!!!!
Two classic #N64 games are coming soon!

Rayman 2: The Great Escape and Tonic Trouble are coming to the Nintendo 64 – Nintendo Classics app on Dec 17 for #NintendoSwitchOnline + Expansion Pack members!
December 10, 2025 at 4:44 PM
Developing my next project with a "gameplay first" mentality. No fleshed out story or characters, just pure focus on gameplay flow and controls for an extended period of time.

I have absolutely no idea if it will work out though, so please wish me luck lol
December 10, 2025 at 12:58 PM
Still really happy about how these textures turned out so far
December 10, 2025 at 12:22 PM
Looking through old Owlsgard assets and realizing I still really like some of it. This one's from 2017, back when I still had a different story in mind and wanted do the entire game in only 16 colors and in a more simplified art style.
December 8, 2025 at 4:45 PM
Reposted by WatchDaToast
I've been getting into 3D game development a while ago. I now have another account here for that, so if you're interested in seeing some really early experiments and prototypes, feel free to drop by!
June 14, 2025 at 7:53 AM
I've been getting into 3D game development a while ago. I now have another account here for that, so if you're interested in seeing some really early experiments and prototypes, feel free to drop by!
June 14, 2025 at 7:53 AM
Unpopular Opinion Time

I always enjoyed having Cedric as a sidekick in King's Quest 5. He's memorable and adds just the right amount of charme/cheesyness to the whole game and its journey.
I never played KQ5 with voice acting though lol
August 12, 2024 at 2:55 PM
Images you can feel
August 4, 2024 at 1:32 PM
Not sure who else feels this, but the longer you work on projects, the more you notice how much you grow out of certain mindsets and how your personality can change over time. Regarding Owlsgard - it at times feels as if someone else made it... heck, I was 24 when I started it!👴
August 1, 2024 at 11:24 AM
Who's in the mood for some Owlsgard tunes?🦉
Because now, you can get the offical Beyond The Edge Of Owlsgard soundtrack on Steam! Woo! 🥳

Official Soundtrack 🔽 store.steampowered.com/app/2261530/...

#indiegame #owlsgard #gamedev #adventuregames
Save 10% on Beyond The Edge Of Owlsgard Soundtrack on Steam
The official soundtrack for the retro point & click adventure game "Beyond The Edge Of Owlsgard".
https://store.steampowered.com/app/2261530/Beyond_The_Edge_Of_Owlsgard_Soundtrack/…
May 13, 2024 at 12:57 PM