Amateur illustrator, game developer, and resident weirdo that is fascinated with all things elastic and expandable.
I've been drawing still, especially for my card game, but still mostly just been doing very fast and very crude illustrations, not stuff people would pay money for.
I've been drawing still, especially for my card game, but still mostly just been doing very fast and very crude illustrations, not stuff people would pay money for.
Right now it's just me and a few friends but if you are interested and have tabletop simulator then just let me know!
Right now it's just me and a few friends but if you are interested and have tabletop simulator then just let me know!
Art is all over the place, some old, most new, nearly all of it temporary. most is by me but @balloogabu.bsky.social has done some blue cards.
Art is all over the place, some old, most new, nearly all of it temporary. most is by me but @balloogabu.bsky.social has done some blue cards.
balloonomancy-v4.vercel.app/1-game-rules...
balloonomancy-v4.vercel.app/1-game-rules...
While it means I can get stuff made and I don't get too attached to a card if it's not working out. They still look real rough and ugly...
While it means I can get stuff made and I don't get too attached to a card if it's not working out. They still look real rough and ugly...
Without knowledge of the rules all people have to work off of is card art, but when you don't have that either then what? Like I doubt people want to see my crude 10 minute illustrations.
Without knowledge of the rules all people have to work off of is card art, but when you don't have that either then what? Like I doubt people want to see my crude 10 minute illustrations.
it's often hard to talk about a card game you are making when there isn't much exciting to show off.
it's often hard to talk about a card game you are making when there isn't much exciting to show off.
Just imagine telling somebody to get you some "saucy noods" with a straight face!
Just imagine telling somebody to get you some "saucy noods" with a straight face!
You don't see people make or advertise games that are hard to learn and harder to master. Or games that are both easy to learn and gain mastery over.
You don't see people make or advertise games that are hard to learn and harder to master. Or games that are both easy to learn and gain mastery over.
Like it's almost Halloween now and spooky season is about to end and I've got nothing of note to show for it.
Like it's almost Halloween now and spooky season is about to end and I've got nothing of note to show for it.
ko-fi.com/E1E3E6EX
ko-fi.com/E1E3E6EX
I've heard nothing good about Aetherdrift But I really do dig the way this card looks and wonder if there's others in this style.
I've heard nothing good about Aetherdrift But I really do dig the way this card looks and wonder if there's others in this style.
This image is actually really old, like 2 years old from an earlier draft of the game.
This image is actually really old, like 2 years old from an earlier draft of the game.
This is one that while I can certainly do better on, I'm pretty happy with how it came out, a giant, glowing inflatable thunderbird ready to descend on this hapless player.
This is one that while I can certainly do better on, I'm pretty happy with how it came out, a giant, glowing inflatable thunderbird ready to descend on this hapless player.
The colored ones were older while the two monochrome ones are more recent.
The colored ones were older while the two monochrome ones are more recent.
His name is "Silverfoot" by the way.
His name is "Silverfoot" by the way.
The yeti-like one is the base design with others riffing off that one design, main thing they have in common is body shape.
The yeti-like one is the base design with others riffing off that one design, main thing they have in common is body shape.